University of Illinois uses a Cluster for Immersive VR
It seems the folks down at the University of Illinois at Urbana-Champaign have created a 6-sided CAVE like system called ALICE. But, instead of running it off of a SGI Onyx, they've developed a distributed environment for visualization called Syzygy. Slap a few computers together and make your own holodeck!
This is one step in the right direction. Big things like these show you what commodity products of the future will be like.
You can't legislate goodness. Let each to his own destiny, by will of his freely made choices.
See their HOWTO for building up your own setup at
a me terExamples.txt
7 18 945
http://www.isl.uiuc.edu/ClusteredVR/szg/doc/Par
That seems like pretty doable by any geeks with enough boxes.
That would say if the 3D immersion has any usability to it at all, it will be in common use in 10 yrs. It might become the next big thing in living rooms like TV became 40 years ago.
However, what makes a new technology break through is not what it enables, but what you get with it. TV would have had no use whatsoever without the television programs made to be watched with it. Computers only broke through when there were programs for it.
Umm, I sense a great opportunity for all people who can really do great 3D graphics.
Not to mention what I already said about getting 3D GUIs off the ground at
http://slashdot.org/comments.pl?sid=25035&cid=2
Consistency is overrated.
Wouldn't it be cool if someone built an 'arena' which matched a level from quake. People would ware a standard VR helmet, and a portable PC, and 'run' around the real areana, and be able to touch the walls, but only see whats presented them through the VR headset. There would be some sort of radio triangulation, which would track everyones position within the room, and relay the information back to a main server....- This would put Qzar/Laser quest to shame!
T.
They have a similar system at Georgia Tech, called the NAVE. It's a three sided, small scale cave. The interesting thing about it is that they did it on the cheap. Just a bunch of students with hammers and nails to put it together. I think they said it cost 60 grand total in parts.
The PC's driving the walls were running Windows. So when we got a demo, they rebooted the machines first off. They said to clear out all the OS cruft. The synchronization between the walls was not very good at times. I'd say large fractions of a second. Thats the one thing a big SGI gets you, really tight synchronization between the walls.
dave chen