Better Looking Linux: Tungsten Graphics
Several folks have e-mailed about the formation of Tungsten Graphics, which is composed of quite a number of ex-Precision Insighters. Linuxgames is carrying a bit of a conversation with Frank LaMonica, the CEO of the new company. They've got a contract with Red Hat already in place. Frank's statement summarizes what they are doing well: "The work we are doing involves Mesa ? and XFree86, including both 2D and 3D multi-screen technology, and we are working very closely with the OpenGL ? ARB to maintain the integrity of the OpenGL API. We believe that OpenGL 2.0 needs more industry support, so we are working to help generate that support. DRI ? technology is still in its infancy, and TG plans to help bring it to full fruition. Our first step in that goal is to significantly improve the existing open source DRI driver for the Radeon chipset. That driver is tentatively scheduled for release in late spring or early summer of 2002. "
With the Radeon 7500 (the one with the technical stuff to smash a geforce 3), nvidia will likely see a loss in it's sales to linux users. The Radeon 7500 is actually a radeon 64mb ddr that goes a lot faster. The radeon 8500 on the other hand is another generation, too bad it's not supported yet.
To be frank, if it weren't for the heat that nvidia cards produce, I'd probably get one. I just can't afford to have my server go down because a GPU overheated and pumped the case tempurature to 120 degrees. I don't want a video card that has a fan for something other than cosmetics.
"And we have seen and do testify that the Father sent the Son to be the Savior of the World"
1 John 4:14
You lose that bet. It's (probably hand-encoded) HTML3.2, but with empty alt attributes, and a number of other validity problems (a lot of them merely typos). Not well formed, either. Looks to me like it's a placeholder written by someone who has the skills but lacks the time. Expect something better to pop up eventually. See for yourself: http://validator.w3.org/check?uri=http://www.tungs tengraphics.com/
This turns out to be a real problem in the visual effects community -- a lot of our work depends on having good, fast 2D. Film frames, after all, are still just 2D images.
I hope that this new driver they speak of, and future drivers, recognize this. We'll see. At this point, we have to by nVidia boards, even while the drivers are closed-source, they provide pretty good 2D support.
thad
I love Mondays. On a Monday, anything is possible.
>> On the web page it's TG, but shouldn't it be WG?
... W is the chemical symbol for the element Tungsten - incidentally, the W stands for wolfram. Don't they teach basic chemistry in high school these days? Maybe I'm just biting a troll ...
>wang grabbing?
>wookie grease?
>womanly grunts?
*sigh*
----- rL
Anything else means that you can be stranded by the vendor.
Expanding a vast wasteland since 1996.
Gaming? Naah...not I.
Some of us actually use this stuff for work. I speak of animators, modelers, chemists and mathematicians. The entertainment industry (3D animation for film, television, and those games you enjoy) is extremely competitive. Thanks to the legacy of IRIX, there is a solid Unix culture there. This is the one area where Linux on the desktop has a serious competitive advantage!
"open up and describe fully the interface.
go ahead, tweak and tune your proprietary black box implementation"
I agree, but I think this argument can also apply to APIs and other higher-level SW interfaces. I'd rather a fully described API without source code then a poorly documented API with source code. You can learn a lot looking at source but it's not always the most efficient method of getting your work done.