Quake 2 Source Code Released Under The GPL
Masem (and many others) writes: "The source code for Quake 2 is now available until the GPL license. The .plan file for John Carmack has the details." The Id Software site is of course slammed with demand for the code. Hopefully other mirrors will be available.
Agreed .... that is why he is The Carmack ...
... the standard bearer for OpenGL ... Sometimes I think it's a "waste" that he's spoiling those talents on video games (as much as I love them). Imagine 100% of his effort going to KDE/GNOME/Xfree or the kernel.
Funny how even today, Q3A is still the standard for 3D gaming. Carmack's code is clean, easily portable, and scales well. You could be benchmarking Q3A 10 years from now, and I think it would still be viable. Pure gold
You da man, John.
F**K those idiots I couldn't agree with you more. Sure there are other 3d engines but carmack did it best, first, and cheapest (by him self).
I like things that are sweet and not things that are lame. --
I'm not too big into PC FPS games; I haven't got the time to get good at them, and getting my ass handed to me in the mean time really sucks. Playing iD games is still fun though, if not only to study their designs and principles, on the cutting edge of the art form which is video games. I plan to show my support to a company that kicks as much ass as they do by continuing to buy their titles.
python -c "x='python -c %sx=%s; print x%%(chr(34),repr(x),chr(34))%s'; print x%(chr(34),repr(x),chr(34))"
You can say "damn" here, we're all mature enough.
"If he thinks he can hide and run from the United States and our allies, he's sorely mistaken." Bush on bin Laden