Educating Youngsters About Piracy
Colin Winters writes: "The New York Times has an article that is a follow-up to the recent raid by the government on pirates in universities. Some professors believe that "By the time we get them, they already believe it [piracy]'s right." An interesting read. There's also an interesting bit on how business software is now 1/3 pirated, down from 1/2 in 1995. In America, it's only 24%. From the way companies like Microsoft whine about piracy, I'd assumed the figures were increasing, not decreasing."
because my 10 year old doesn't understand why I can't just make a copy of Pod Racer so we can multiplayer at home.
Especially since his Mom has warez copies of MS Office on her machine that she uses to writes her papers.
I know what the Internet is, what the hell is this Interweb business?!
By educating you mean show them where to download the latest P2P program and show them where the warez/crackz sites are. Right? :)
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Piracy. It seems to evoke some romantic image of sailing the seven seas, drinking rum and singing sea shanties. People, when told 'you are a software pirate' seem to shrug it off. Call it its real name, and you can change people's minds.
Its not piracy, its stealing.
Could the drop in percentage of software being pirated have less to do with individuals pirating less than they did before, and just the sheer number of computer users increasing?
In general, even the ease of use of peer 2 peer networks requires a minimum of tech saavy, and a faster broadband connection to make pirating your average 500+MB CD-Rom worth it, two things which the growing population new to computers don't have.
In previous years, the percentages of computer users who actually were real computer users and not just people who owned one for email or web browsing was certainly higher.
With this decrease in more advanced users compared to the general public, and the increase in the sheer size of pirated programs needing to be sent across your connection (Games, for example, going from a couple megs to a couple hundred in size), I'd see those two as the reason for the drop.
Isn't knowing how much software in the country is pirated a bit like claiming to know how many rapes go unreported each year? It's a statistic that is impossible to gather by the nature of the question.
I'll tell you one thing I hate about software these days. If I want to play a multi-player game of Ghost Recon or something with my brother, I have to buy at least two copies of the game (at more than $50 each!). However, if I want to play a multi-player game of Monopoly (pun intended) or Parcheesi, I don't have to buy a new game set for all four or eight people I'm going to play against.
I think piracy is a bigger issue than we think, rooted in the ideas that stealing from a big corporation isn't stealing, because they obviously screwed little people over to get where they are today, so it's alright for us to screw over "them". It's a nameless, faceless "them" kids think they're screwing with, not individual people. Where I went to college there were countless students who had no problem ripping off credit card companies ("it's the companies we're hurting, not people, and the companies have millions to spare so who cares?") to get stuff they wanted, I was appauled, but there was no way to convince them that somewhere down the line, they were hurting the guy next door.
Piracy is about the fact that nobody cares about anybody, and that's just the fact of it.
spacefem.com
One of the Key factors to a programs piracy rate is it's retail price. autocad3d is probably the highest pirated program in existance. Why? because it is horribly overpriced. A budding engineering student cant afford it, and you cant get a job as an engineer without expierience with it. (classes dont count, you have to do everything in it to become proficient with it) So what happens? it get's copied like mad and the cracks downloaded to bypass the dongle. Now we get to the graphics arts, Photoshop get's pirated, Tv or movie production? the rest of the Adobe suite get's copied. Why? COST. If the home version or student version was identical to the pro version but at a price that was actually affordable it wont get stolen. Businesses cant afford to use pirated software, a raid by the thought \d\d\d\d\d software police is expensive, more expensive than buying it outright.
Orcad used to be the #1 pirated electronics engineering program on the planet... that has changed cince the release of EagleCad, it's free for home personal use, so people dont see the need to steal it.
Want to stop piracy? dont rape home users. simple solution that works and is proven over and over. Microsoft... How about selling Office to Corperations for $3000.00 per workstation and make it $59.95 for the home user. office will no longer be pirated as people can actually afford it now for home use. ($199.99 for more for a wordprocessor/spreadsheet/whatever for home use? that is ASKING to be pirated.)
Alas, it will never happen. greed far outweighs common sense in the business world, espically the software business world.
Do not look at laser with remaining good eye.
I think that most of the "pirates" know more about the illegalities of what they're doing more than the actual people aresting them. In fact I would bet my legal software on it.
Now comes the question of why is Piracy so big? Well why is drug use and prostitution so big? Well they make people feel good (not endorsing either, but lets face it ... coke heads like the feeling they get from stuffing their nostrils with coke) ... Getting something for free has always made people feel good about themselves.
Let's figure in the MS-Factor ... MS makes most of it's money from site licenses and OEM's ... they don't make their money from off the shelf Operating Systems. Now their games and apps, yessir they pay for all those. According to MS Though you _can_ have a the same copy of Office and Windows at home and office ... so long as you don't use the computers at the same time (which is technically physically impossible) ... But MS does make games and I will admit that I know of people "stealing" from MS everyday. Do I think that they're criminals? Hell no ... I blame the MS for making a standard that is used in schools and accepted in the office that we are taxed for in our homes for compatability issues.
Now lets throw in the OSS factor. Of course OSS doesn't have to worry about piracy, hell they ask people to share (dumb bastards *note the previous comment was meant to poke fun as a person who is coming from the stance of microsoft*). So what's the solution, THERE ISN'T ONE
So why is it so big??? Well it's promoted. You think someone would buy an Apex DVD player that reads CD-R's because they thought it would look better on their shelf system? Hell no ... they bought it so they could play VCD's on the thing. You think they bought their 12x burner because they wanted to make compilation CD's from CD's they already owned? No they wanted to copy CD's, make Audio CD's, and VCD's. You think that they got broadband to download on the web faster ... lol ... NO ... they got it for that wonderous P2P that is out there to make things easier for those floating in the dangerous seas.
All in all ... and in a nutshell ... piracy won't stop ... there will never be an end ... if everyone who was a software pirate were arrested then 80% of america would be sitting in a jail cell right now ... because we've all "stole from the man".
Ignore the "p2p is theft" trolls, they're just uninformed
...then you have an even deeper problem that neither the software industry, or any other media publishers want to address.
And that is that more and more people, worldwide, are begining to believe that copyrights, and so-called "intelectual property" in general, do not deserve all the protections that they are afforded.
No one wants to address this because it is the publishers' biggest fear: copyright will lose respect and eventually be abolished. Their entire revenue stream is based upon the idea that data, be it software, music, video, or whatever, can be artifically kept scarce. And that's just not true.
What the whole Napster thing has done is to demonstrate that a good number of people (enough to make a "political majority") do not think that CDs are worth $18 a piece. People are now realizing that CDs cost under $1 to make and that the artists aren't getting the remainder. The people are making it known that the recording industry is NOT worth $16 a CD anymore. And since, unlike an ideal marketplace, you can not negotiate the price of a CD, potential customers are looking elsewhere to obtain the products at the price they feel it should be.
Piracy itself is not the primary target of these raids. The real target is attitudes towards copyrights. Since people are no longer respecting them on their face, the industry is attempting to convert the lost respect into fear of the law.
And that fear can only be provided by a copyright police state.
You're right, the analogy doesn't hold up.
Sure, stealing is wrong, but might the term 'piracy' applied here be so over-the-top that young people simply can't take it seriously? What are our other options?
- Intellectual theft (too vague)
- technovampirism (too bloody)
- software parasitism (too icky)
Hey, wait? Why don't we just call it "copyright violation?" That's accurate, after all. Doesn't sound scary enough? Maybe because it isn't all that scary.We aren't talking about truckloads of baby food being waylaid by highwaymen; everyone who pays for the software still get their goods, after all. Is it really justified to fight a war on copyright violation the same way you'd fight a war on drugs or terrorism? Does anyone really think every KaZaa user represents a lost sale of Office XP Professional?
Again, I'm not saying it isn't wrong. But so is speeding, and that could be brought under control by mandatory cell-linked speed monitors in vehicles. It would save lives, after all, so why don't we do it? It would appear that no one wants to push the personal privacy issue unless there's considerable money (not lives) at stake.
Perhaps the industry and society as a whole would benefit if we shifted to a more palatable equilibrium point, and treated copyright violations at the user level as they've been treated since the advent of photocopiers and audiotape: frowned upon, but tolerated.
I already have problems with the system, they want to teach my children about "Political Correctness" and other good little citizen values. I want my kids to think for themselves. I don't want the same people who tell me what my kids can and cant wear, eat, say, what to think or how to think.
This is a war of morals, My kids should be able to back up their games, eat peanut butter sandwiches, write stories about death/god, wear black, kiss, give gifts, tell a teacher they are incorrect, tell a grown up no, refuse to accept punishment.
Do I care if my kids are trading mp3's? No, they still buy CDs. I personally don't think an mp3 is much different than recording off the radio or cable music channel.
Warez.. Yes its wrong, you should always buy a game you like. Even the pirates say "If a game is worth playing, its worth buying..."
Make your own choice.
Microsoft faking evidence?
Microsoft illegaly using their market domination (apologists please note that I don't say monopoly) to lock out competition?
Microsoft forcing customers to buy another license although they already have one?
Microsoft forcing people to buy the product over and over again by breaking formats and standards?
The response of the average Microslave is:
"Oh well, that's just normal business. Everybody would do it if they could."
People pirating software?
"Oh well, that's just normal. Everybody does it."
P.S.: No, I don't pirate software, I even paid for my Linux distribution.
I saw a poster (I think somewhere after 1995) with that 30-ish % figure for the US. It was a poster of the world with every country labelled with a percent.
The US was the lowest as I remmeber. Most coutries cracked 50% and a large chunk cracked 80%. I remmeber russia and china and a few other counttries were up into the 98% range.
Then I look at microsoft. I look at it's gross product. I see that it's gross product, if it were a nation, would be the 5th largest in the world.
I absolutely feel no pity for them. Granted, I do not pirate software anymore, but I used to, when I was a college student and was making no money at all. I buy it now, or do without. Most of the software I buy is games.
So, I hear these arguments from the BSA saying that piracy increases software costs. I think that it's a lie. Simple economics says that they will charge what the market will bear. The market bears this price, and they will not decrease the cost just because all the software in russia suddenly becomes legit. They will charge us the same, because we'll take it. They may charge less for the russian one, because it's a different market.
I'm sorry if this viewpoint bothers professional programmers. I really am, but I really doubt you'll be getting more money when all the russian MS Office goes legit either.
-- Who is the bigger fool? The fool or the fool who follows him? --
This kind of reasoning (some would say rationalization) is exactly what the article wants to stamp out.
Without even stepping into the unresovlable argument of reasoning vs. rationalization, what alarms me about the article is its unquestioning advocacy of "educating" young computer users to think in a certain way that is to be determined by corporate interests. The question of whether widespread piracy is a moral blight is trivial compared to this article's radical advocacy of implanting corporate moral imperatives in our youth.
You have to grant that moral complexity plus promises of lotsa "free stuff" opens a big old doorway toward the rationalization of theft. Since the ownership of a bitstream is counter-intuitive, it won't be simple to have kids subscribe to the idea. But is the answer to this brainwashing kids into a "stealing is bad" moral reflex?
What kids need to be taught is logic and critical thinking, rather than receive drill in corporate-endorsed moral standards. While we may get just as much software piracy, we might hear some better rationalizations than those quoted in the article; and maybe the next generation will get copyright laws that make sense for the times.
I survived the Dick Cheney Presidency 7 to 9 AM 7-21-07
Let's set the record straight
You can dislike illicit software copying if you like. You can think that the participants are morally suspect, you can say that it does harm to the industry...you can say quite a lot of things. But lets get something very clear here:
Comparing Software Piracy to theft is a stupid analogy!
Meriam Webter defines theft as
1 a : the act of stealing; specifically : the felonious taking and removing of personal property with intent to deprive the rightful owner of it
b : an unlawful taking (as by embezzlement or burglary) of property
1)..When someone illegally copies a piece of software, a physical piece of merchandise that existed in a warehouse does not just magically disappear. Unlike in the real world, the proprieter of a business (Say COMPUSA, or MICROSOFT) does not have to spend extra money on recovering lost inventory.
2)..You can argue against it all you want, but the vast majority of pirated software on many people's PCs would not have been bought in the first place. I know there are exceptions, as always. But seriously, look at the Start menu on your average (artist I suppose since I went to school with art students)College Student's PC: Photoshop, Premiere, AfterEffects, Office, 3D STUDIO MAX, an assortment of expensive 3D games (Not to mention about 10 GB of Mp3s, which is a different but incredibly related discussion). Oh Good Lord, this one student has cost the industry thousands of dollars in software, and has cost the music industry nearly $2000-$3000 in revenue! What a load of carp. Apparently most people have forgotten that college students are poor!
Yeah, I suppose you could argue that through pirated software one is stealing profit--depriving the company of the profit it deserves. That is a dangerous argument to make. Because then how would you like it if a company had the right to sue you over persuading a fellow citizen that it would be unnecessary to even wrong to buy a specific product. Would that then mean that you have stolen what would have otherwise been a positive cashflow from said company? I think not. A corporation does not have the right to determine what a consumer should or would have done under their ideal circumstances. That right lies solely within an individual. If we want to crack down, lets crack down on real piracy, where a piracy group sells contraband copies of another person's material. That's what copyrights are all about in the first place.
Plus, Bill Gates really kind of needs to suck my wang, a little bit.
I reckon that you'd have an easier time educating kids to swear off sex totally (except for procreation within marriage) than getting them to honour all forms of 'intellectual property'.
I argue here that the notion of intellectual property is not natural to humanity.
While animals relate easily to concepts of scarcity, one thing that distinguishes humanity is its capability to comprehend of abundance.
Human societies the world over have emerged from the caves by their ability and willingness to share information freely, and use this information to better their lives.
The notion of 'ownable intellectual property' was an artificial construct used initially to protect the incomes of publishers (who faced the large costs of typesetting and production), then was extended to generating an incentive for authors and providing them with a way to earn a living from the fruits of their creative labours.
However, to me, the 'intellectual property' system is clearly now serving the interests of the 'machine' far more than the interests of original creators.
How many masterpiece books actually make it into print? Many bestseller authors tell stories of their work being only accepted by the 30th publisher they approached. And even for those who find an outlet, they typically get screwed, receiving a miniscule percentage of the profit from their works.
And, it's the publishers and retailers who benefit far more from copyright than the original creators.
But with the advent of the Internet, I strongly feel it's now time to revise the whole notion of 'intellectual property'.
For the first time in human history, it's cheap, fast and easy to distribute information worldwide (anything that can be digitised - music, literature, art - perhaps even sculpture soon).
I strongly suggest that instead of trying to educate kids against 'piracy', we teach them to be innovative in finding new ways of profiting from their creativity in a new climate of abundance.
I would feel happiest with a system which limits copyright to the right of a creator to receive credit and acknowledgement for their work.
I feel that human society would thrive and evolve far better by setting the internet free, and encouraging everyone to participate in the new Abundance.
-- In the beginning was the WORD, and the WORD was UNSIGNED, and the main(){} was without form and void...
Some say $50 is a fair value for a game. In some countries, this is enough money to feed a person for 3 months. How do you defend this price now?
You don't do your case much good with this sort of specious argument. The people buying computer games are not living on a $17/month food budget.
In other words, if I form a contract with a software provider or film company when I license software or content, and I break that contract by making a copy and passing it to another person, they should have the right to be able to sue me for damages. If the contract wasn't fair, the court will throw it out. If it was, they can make me pay up.
What is unacceptable, and an erosion of liberty, is that an unrelated third party - the police - can take action against me, on behalf of the state on this issue. Unless I was using this commercial transaction to commit another crime - like fraud, or murder - it should be nothing to do with them.
We rightly give the police tremendous leeway to detain suspects, confiscate goods and enter property. When this power is used on behalf of one party of a contract, it's very unfair. It's a dangerous extension of state and corporate power vs. the rights of individuals.
Breaking the terms of a software licence is neither "theft" nor "piracy". It's simply breaking the terms of a software licence, a bit of paper that comes in the box, written by the software company.
"Well, put a stake in my heart and drag me into sunlight."
I'd like to point out that I really wanted to moderate today. But there are just too many fools who know lots about computers, less about society, and very little about the law posting mindless bits here.
Ever wonder why corporates and lawmakers look at open source like a bunch of freaks? Think about the guys who promote copyright infringment against corporations, and yet if Microsoft violates the GPL (a copyright infringement), they'd scream bloody murder.
Face it, we're all intellect workers here. I doubt many of us make a career out of building physical objects, or performing physical services. Most of use here either make or will make our careers of our using our minds. And we'd probably like to make money doing it so we can eat, stay warm, and buy more equipment.
The problem is that there are two camps. Those who say that all copying of software/music/etc costs money per copy. That's bullshit. The other camp says it doesn't hurt anybody. Well, tell that to the game companies who didn't make any money because you spent your $50 on blank CD-Rs instead of a single game.
The problem is that no one here thinks about who benefits and loses. People all over have become way too selfish. This counts the users, copiers, corps, etc. Look at the record companies! They want to control distribution of the music through their channels. But if I play the music enough online and get it to enough people, then the artist benefits because people go to the concerts, where t-shirt sales and such benefit the artist. However, what happens to the small record companies that DO promote their artists if they don't make money on the sales? Back when Windows 3.0/3.1 was making the warez scene, Microsoft was yet another competitor. Now they're a monopoly, in no small part thanks to those who wanted the software to be "free".
This isn't piracy. Piracy means we deprive people of what they have to trade. Maybe it's more of a conspiracy, since we all get toghether and affect companies in ways that in our own little world we don't see.
Let me just wrap up and say that your money votes and so do your actions. You can buy all the Linux software you want, but if you're still USING copies of the latest greatest Windows, you promote the monopoly. You may love a band to bits, but if you never contribute anything to them succeeding, you're a leech, not a fan. Why do the rules that we have in the IRC rooms and trading programs and such not apply when we interact with a world in which we can vote with ballots, purchases, and lobbying?
The power of accurate observation is commonly called cynicism by those who have not got it. - G.B. Shaw