Preview of Unreal Tournament 2
An Anonymous Coward writes: "Looks like we can finally have a glance at the Unreal Tournament 2 screenshots and a nice preview. Wow, games these days are just too real (but you wont hear me complain!). Enjoy!"
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Eh, FYI Unreal was actually one of the few games that was explicitly using software engineering principles to (a) make it more attractive for licensing, and (b) make it last longer than most games (ie past the a-few-patches-and-thats-it stage). As a result Unreal 2 was able to take a lot of the modules and swap them out for better, more up to date versions. It's the same 'engine' but with all new physics code, rendering backends, character animation systems, etc. So now you have a system that can recycle the good part (data formats, editors, etc) and at the same time evolve to remain competitive.
this is something that i found interesting when i made the switch from Q2 to UT - what was considered acceptable behaviour seemed much different. Q2 had a kind of Broughton's rules and if you deviated from those, abuse was heaped upon you, but in UT, any kind of slimy behaviour was ok. i liked that. maybe this was in part because of the thought that went into the gameplay. you simply couldn't do things like spawn camp
but, damn, i am going to miss the sniper rifle...
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