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SDK's for Wireless Games - Will They Succeed?

Memetic asks: "There is a software development kit for wireless games, downloadable from TTPCom, a wireless devices IP vendor. It's described as: 'an open API delivering access to all the mobile phone's features in order to develop a new generation of on-line and multi-user games...it is possible to take advantage of the GSM, GPRS or 3GPP networks by downloading these games over the air, sending SMS messages between players, and creating multi-user content and games. Technologies such as Bluetooth or GPS are also made available' My question, does anyone see independent developers emerging for donloadable gaming or will this market be driven by the network operators / handset manufacturers?" While using this technology to build games on cell phones doesn't intrigue me, adapting this for our current and future crop of handheld computing devices does. What kind of future do you think there is for games development on such platforms like the Visor, the PalmPilot, and the next-generation-Gameboy that may come down the pipe in the next couple of years?

2 of 143 comments (clear)

  1. game developer magazine by simpl3x · · Score: 3, Informative

    the november issue had several articles on just these issues (http://www.gdmag.com/backissue2001.htm#nov01). a very good resource, btw.

  2. SMS Sdk & Linux by metlin · · Score: 3, Informative

    For those of you interested in messing around with SMS from Linux (and Windows), check out this project.
    Damn cool, but generally getting it running is a pain (although the site does not state any dependencies, there are a few).

    In fact, me and my friends were trying to get SMS working so that a centralised Linux box could be used to play simple games. This way, we got about 5 people on SMS at the same time :-) playing simple word games. But again, for all these thingys to be working, your provider must support messaging from the net (which most do).

    Although we did not go any further, it was fun doing it. If someone is interested, I'd be happy to help them start some SMS based centralised gaming (yes, OSS). Nothing great, but even simple ones could be great fun!