SDK's for Wireless Games - Will They Succeed?
Memetic asks: "There is a software
development kit for wireless games, downloadable from
TTPCom, a wireless devices IP
vendor. It's described as: 'an open API delivering access to all the
mobile phone's features in order to develop a new generation of
on-line and multi-user games...it is possible to take advantage of
the GSM, GPRS or 3GPP networks by downloading these games over the
air, sending SMS messages between players, and creating multi-user
content and games. Technologies such as Bluetooth or GPS are also
made available' My question, does anyone see independent developers
emerging for donloadable gaming or will this market be driven by the
network operators / handset manufacturers?" While using this
technology to build games on cell phones doesn't intrigue me,
adapting this for our current and future crop of handheld computing
devices does. What kind of future do you think there is for games
development on such platforms like the Visor, the PalmPilot, and the
next-generation-Gameboy that may come down the pipe in the
next couple of years?
I'm fairly sure one of those 200MHZ+ Pocket PC machines is able to do some pretty amazing graphics work. Keep in mind, DOOM ran on a 486 at 33Mhz with a smooth framerate. You underestimate the power in these units.
Plus, with such small, low-res screens, there's more than enough power for anything you could want on those babies.
Okay, here's one way to look at things. Multiplay has become what gaming is about noew days. Most computer games can't get away anymore without having some form of multiplay as part of it.
Now imagine a world where we have these handhelds that could allow us to play mutliplayer games. And I don't mean games like Quake, I mean games more along the line of Majestic. But think of a great spy game that you could be playing with millions around the world, over a Palm Pilot or something. The person standing next to you on the bus could be playing too, and even could be the one working against you. If nothing else, it'd create an excuse of all the paranoid people out there to really be paranoid. Now if you could get games like that over wireless PDA's, you'd see them take off quickly.
Okay, so who's gonna build that awesome wireless PDA and Phone spygame for me?
I would rather see a suite of applications that tie in not only to other cell phones but central computers so you can have an Exchange-style system setup delivering that information. I think that for a lot of people who are out of the office a lot and on the go this would really come in handy.
Instead of logging into a terminal somewhere, you can just update your status via cell phones through the system.. I ended up writing something similar that operated via email, but you basically were stuck with whatever email client the phone had and had to deal with that.
Dacels Jewelers can't be trusted.