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Myth 2 Server Goes Open Source

iMacGuy writes: "As announced on Bungie.net, the Myth 2 Internet Server will be shutting down on February 15. However, they have released the source code. It runs on Linux currently, and can be ported to Windows, *BSD, and Mac OS X."

3 of 157 comments (clear)

  1. why stop there? by Satai · · Score: 3, Funny

    ...and can be ported to Windows, *BSD, and Mac OS X.

    hell, why stop there? i've always wanted a Myth 2 server that'd run through my hotsync cradle, or, alternatively, through my official sega broadband adaptor.

  2. In other words... by Anonymous Coward · · Score: 1, Funny
    Microsoft has released the souce code to the Myth 2 Server.

    Bungie is owned by Microsoft, this must mean that Microsoft is finally embracing Open Source!

  3. A Great Game, then AND now by Tony.Tang · · Score: 3, Funny

    Myth 2 (and it's predecessor Myth 1) is a great game. I make sure to use "is" as opposed to "was" simply because it was groundbreaking in truly unique way. Tactical battle in Myth 2 is something that has never been equaled in another game, IMHO. Myth brought the idea that unit positioning matters, and that's something that's rare to see in RTS games.

    If your soldier is right up against an enemy, and you have another soldier behind him, he can't do squat in terms of attack -- he's got to walk around. Team formation is something that is thus extremely important for success in this game. Most RTS that I've played haven't exactly figured this out yet, and just how much fun it is. True, it's kind of a pain, but once you've gotten over the learning curve, it starts to make sense "which general should win" given the tactics s/he uses.

    The use of land formations was revolutionary for its time. "High ground" really meant something in terms of firing range. Your dwarves can fire almost the entire screen length if they're tossing into a valley. Your archers start to look pretty good, too.

    And then there was the idea of veterans. This was pretty cool. Essentially, you'd get "your team" from the last battle (if you'd won), and they'd get shields for each of their kills. The more shields, the more accurate they'd be when killing again. Of course, the "newbies" are hilarious (and frustrating, too): sometimes, you'd get a dwarf that would desimate (sp) his entire team by chucking a grenade straight up! LOL

    I never got particularly good at multiplayer Myth, because I came into the scene about a year after the game had been released; instead, I contented myself by beating other newbies. :D

    I haven't tried Myth 3 either, so I can't speak for it. Myth 2 is a great game. If you can find it for $10, give it a go -- it's worth it.

    (I don't work for Bungie, I'm just a big fan.)