What Makes a Powerful Programming Language?
A not-so Anonymous Coward queries: "My company is about to start development on a new project, and I have to decide on a language and development environment. My boss gave me a set of criteria which needs to be filled: intuitive and easy to use IDE; simplified GUI design and event handling; advanced error handling; advanced object oriented design including multiple inheritance, abstract classes, and garbage collection; full support for operator and function overloading; and portable (at compile-time) across various platforms. I have already looked at C++, Java, C++, C#, Eiffel, and even VB.net; I may be missing something but as far as I can tell all of these languages are missing something from this list. Is there a language available that has all of these features? I thought that someone from Slashdot would be able to point me in the right direction?" If you were to design a language from the ground up, what features would you include and why?
More importantly, what is the project, and why is your boss specifying language features rather than project design goals?
Hype! hype makes a language powerful! The IT departments are run on hype. It's a hell of a lot easier for business types to understand 'buzz' than actual code. Right? Of course right!
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It's the end of my comment as I know it and I feel fine.
Well, I'd try to get your boss into a discussion with the (unstated) goal of trying to learn what language the boss has already decided is the correct answer.
When people have a long shopping list of specific details, it almost always means that they have decided and have set up the requirements so that only the one answer is correct.
This is, of course, a conventional way of doing "open" hiring or purchasing. You just write up the specs so that only one person or product can fit. It works just as well with software.
Those who do study history are doomed to stand helplessly by while everyone else repeats it.
Your query is so vast that it demontrates a complete lack of planning or thought. Post more details, or hire someone else to figure them out beforehand.
This is what pisses me off. If you would put some thought into the product and the design abstraction, this would be an easy question. Instead, people charge off with grandiose ideas and big buzzwords (event handling, GUI, object oriented).
People wonder why there is so much crap software out there. This is one reason: sitting around discussing the language without discussing the problem.
I know I'm being kinda mean, but it's how I feel when I read such a newbie question from someone claiming to be attempting such an important task. I hope this post lasts long enough for discussion before being modded down to -1.
https://www.accountkiller.com/removal-requested
Operator overloading is just fine. As long as you follow the logic of the other uses of the operator. Sometimes you don't even have to do that.
Look at the '+' operator for strings in the C++ standard library. That is definitely an overloaded operator, and it does something way different. I think that this operator is definitely a good thing (sure beats the pants off of strcat).
I think operator overloading is a good idea. Just use the power wisely.
Making a list of neat features won't do you any good. It's this approach to problem that causes bloatware. If a product is guaranteed to solve all your problems, you can be assured, it will solve none. It's all marketing!
Too big to fail? Does that make me to small to succeed?
Smart managers will let their programmers use whatever gets the job done.
.NET, and even Python do, but really "cool" languages like Smalltalk and LISP are seeing heavy use out there in the Real World. The bulk of C# and Java work will be the domain of code monkeys; the really cool stuff is being done with a variety of tools and languages.
Smart programmers will choose the most powerful tools for their job.
They don't get the mainstream IT press headlines that Java, C#,
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All those features used together is going to make a big mess, IMHO
I agree. Most of those requirements does not make sense, they seem to be pure buzzwords bullshit by your boss
Java, for instance, fullfill most of them (except by the multiple inheritance and operator overloading, as already pointed out), but not all. Are you going to discard it just because of these 2 lacking features? Do you really need them? What else does you need that java does not offer, templates?
Python has all you need, If I were to design a language from the ground up it would act and look alot like Python, that said, there is already something there and no need to push the edge of insanity writing my own language again, I did when I was younger, in the early 80's. No enough caffiene on the planet to try it again.
:)
Python will, if designed properly handle any load you could want to throw at it, it is portable as it gets, its easy to debug.
I cannot imagine what you are writing, or your boss thinks youre going to write that needs all that in one place at the same time. My bet is this is a buzzword hyped dude that has no Idea of the actual functional requirments. He wants an IDE and RAD, Im assuming so any 12$ an hour lackey can help support it at a later date as well as speed initial development. If portablity is the least of your concerns(in short term) VB.net would be the choice. In about 2 years VB.net programmers will be like VB programmers are now....a dime a dozen. That has more value than you can imagine on a large scale project whose lifecycle is indeterminite.
Screw em all and write it in assy, dont let em see any progress and then unleash it upon them complete, debugging is easy, if its wrong it dosent run. Its portable, from same architecture to same architecture(snicker), it actually will scale(buzzword insert)BUT THE SINGULAR MOST IMPORTANT PART is Youll have a job for life, at whatever you want em to pay you to maintain it
Sig went tro...aahemmm.....fishing........
Of course they're all missing something! No One Language can be all things to all people. In particular, "intuitive and easy-to-use IDE" and "simplified GUI" is a hard mix. (I'm not going to call Visual Studio intuitive.)
You probably ought to try to weasel more requirements out of your boss.
That said, the closest match to your problem is almost certain Python. The only "bullet point" missing is "abstract classes", but in Python, the term "abstract class" is nearly meaningless; they aren't necessary. But if it makes you feel better to create them, do so. Some people do for stylistic reasons.
Functions are overloadable, you just have to do it by checking types. For paying that price, you also get some cute stuff with *args and **kwargs (look at the docs for those things until you understand them), which can be lifesavers when you want them.
As for the "simplified GUI coding", you get *many* choices: Tk ships by default, and while ugly, is fast and effective for many uses. wxWindows is well-supported (in all senses of the word), looks native on all supported platforms, and is extremely flexible. (I'd rather program in wxWindows then MFC, even if I were doing a Windows only program! And it's a rare MFC program that couldn't be done in wxWindows.) Various IDEs are available for these things; you often don't need them. And there are many other choices as well.
If Python lacks the Hype Veneer and you think your boss cares about that, then you've probably got to go Java, along with the purchase of an IDE. You don't get simplified GUI programming, but I don't know of *any* hyped language that has simplified GUI coding.
"My boss gave me a set of criteria"
Hold your horses! Have you really taken the time to understand the *problem* yet? This post is just a laundry list of various programming language features and buzzwords. Choosing a programming language is not like choosing a car, and just adding on all possible accessories and upgrades. More features does not a better language make. I'd have your boss clarify the reason for each and every feature (and yeah, "programmers are familiar with this" probably is a valid response - but there should at least *be* a response). Does your boss even know what multiple inheritence and operator overloading is, and why one would even want it? Until you can justify the features you want, there can't be a debate on "what is the most powerful programming language?". It's like "what is the best religion?", or "what is the best color?".
It's 10 PM. Do you know if you're un-American?
A couple other languages/environments you may wish to look at are:
I don't have much experience with Delphi 6/Kylix or Object Pascal, but Perl 5 will handle most of your requirements.
Personally, I would go back to your boss and ask why he needs all these features. The list of requirements sounds more like a buzzword-compliant list of programming language features that a typical PHB would come up with than a real requirements list. For example, if a design document hasn't been created, it's likely that this list of requirements is bogus.
NOTE: I found Cliff's question appended to the end of this story very confusing. It's orthogonal to the original question, at best. At worst, it's going to cause two entirely separate topics of discussion which will be difficult to distinguish when reading comments.
"When all you have is a hammer, everything looks like a nail."
;).
It's just plain silly to ask "what's the best programming language." That's like asking: "which is better, a hammer or a screw driver?" The reverse of the proverb is also true. If you have a diverse toolkit, and nothing but screws to drive, then everything in your kit looks like a screw driver.
It comes down to using the right tool for the right job. It's not a simple question to ask, mind you, but your question is too vague to be answered at all. If you are doing text processing, use Perl (ignoring the argument that Perl does everything, of course) or some type of stream editor. If you are writing an operating system, use C. If you are doing artificial intelligence, use Lisp or Prolog. If you're writing a document, use HT/SG/XML or LaTeX. Building a GUI app *really* fast? Use Tcl+Tk.
Let me rephrase your question with more specifics. "Which is the best programming language: Perl, C++, LaTeX, CSS, Japanese, or ASM?" That's nonsense (although everyone knows that Perl is better
It still baffles me how such stupid questions get posted as Ask Slashdot topics. The editors are genuinely retarded.
Why bother.
What is relevant is this: does the language support all the right abstractions so that the programming solution to a given problem within a given domain can be expressed using elements that closely correspond to the ideal objects understood by the experts in that problem domain.
Now a language that does this may be very domain-specific, and not flexible at all for solving problems in other domains. Or it may be very flexible so that it allows abstractons to be created to new domains that were not even known when that language was created.
So, returning to the vague notion of power, when can we at least tentatively say that one language is more powerful than another? When for a large body of different problems, that language can rise to the occasion and provide the ideal abstractions for expressing the solutions for those problems, whereas the other language fails to do so, and only for a few, if any, problems the reverse is true.
Lastly, what does it mean to have the ideal abstraction? It means not to worry about managing the representational or procedural details of the computation that are not relevant to the solution domain, or having to transform, rename, reshape, reinterpret anything. Unfortunately, this rules out nearly all languages whose only abstraction-making mechanism is making class or function libaries, because not every abstraction in a problem domain neatly corresponds to an object with methods. Only languages which are programmable---meaning that they allow you to write your own sublanguages and provide them as easily as function libraries to other programmers---can support this shape shifting, to produce abstractions to unforseen domains. People can develop custom sublanguages for anything: solving logic problems, querying databases, composing music, generating markup, whatever. You can do these things with object frameworks, but then you lose abstraction; the object programming gadgets rear their ugly head with details like what to instantiate and how to hook it up to something else, etc.
Think about your while() loop in C or Java. The while loop is an ancient abstraction of control flow that someone had to invent. Yet your objects are not powerful enough to implement even this simple abstraction from scratch; you can't make a ``WhileClass'' whose instances do the job of a while loop.
You need to find out what the real requirements are. That thing from your boss is just a list of every language/environment feature and buzzword he has ever heard.
Your boss is most likely a tech ignorant (or worse tech wannabe) that has no business diticating a list of requirements like this and, from the sound of it, has no experience shipping software. If all of these are hard and fast requirements, then C++ fails to make it on the Garbage Collection and advanced error handling, Java fails on the multiple inheritance and operator overloading, and VB.not and C-Hash fail on the cross platform (unless the M$ shills in the audience can point me to the respective Mac || *NIX compilers for them AND assoc. libraries). Don't even get started on the IDE issue - nothing like a three way flame war between DevStudio sheep, Emacs evangelists, and VI virtuosos. If you're even thinking about dictating an IDE for developers to use, you're going to be in for a real fun time.
Languages/platforms don't even get chosen in for-profit software endevors because they meet a laundry list of requirements like this. For better or (usually) worse, there's the practicality of developer experience, cost of maintainance (inc. compiler/ide licences), and above all market perception (just try to go off and sell that great tool written in Sather with TCL/TK UI bindings that runs on any *BSD desktop).
Despite this, it's not the things ON the list that disturb me, it's the thinks left OFF the list. No specification of multi-threading support? No question about parsers for XML? Don't need a networking library? How about ODBC drivers? What about support contracts or consulting rates if you run into a big problem and need a hired gun? And dear GOD why the HELL is there no mention of automated build and testing harnesses for any of it?!?!?
See what you can do to get a boss who's been through an actual product lifecycle. Otherwise, get ready learn what "deathmarch" means firsthand.
*** Sigs are a stupid waste of bandwidth.
Folks seem to be missing sheer idiocy and irony of this.
.bombs (and I assume this company is now on that shortlist) who could fill endless pages with buzzwords sometimes without actually knowing a thing about anything.
We have a CLASSIC boss who just wants to be buzzword compliant. I mean, look at that list. Reminds me of all the
So make *SURE* your boss who is making these technical decisions really has the CS degree he has to have to make them.
There are countless books out there on doing it right. Some key points are:
- Reuse knowladge of your team.
- If you think starting from scratch with 300 buzzwords will make a better product, think again.
- Reuse work that has gone before. If you've listed every major language and found they don't have what you want, perhaps there is a reason. Perhaps folks who designed Java/C# actually thought for a few minutes before they designed the language.
- Boss can make the decisions about goals, money etc. Make sure the folks making the technical decisions are stakeholders (ie, have to live with it). Why is the boss making this vs the lead developer. He'd better be the guy who'll be coding the most.
- If you specify the tool you're going to use before laying out the problem, if you pick a hammer you'd better hope the problem is nailing nails and not playing Bach.
- Give standardized/open source languages a shot (C++/C#/etc) before propriatery (Java etc). - They've renamed Ask Slashdot to Ask to Be Called a Fool. Why? Because folks posting in tend to be. You'll get great advice though, especially with respect to programming/development.
Sounds like this company is virtually certain to built the garganutan pile of multi-inheritance pile of crap folks who end up having to maintain will loathe. I happen to dislike multi-inheritance except for a relatively limited arena of problems. That's just a personal opinon though.
You don't want a powerful programming language unless you have a significant budget (say, $2000 US and 1-2 months per person) to train all the would-be developers. The biggest problem with C++ is how little of it most alleged "C++ programmers" really know about the language! Java may be no better. (Larry O'Brien: "Claiming Java is easier than C++ is like saying that K2 is shorter than Everest.")
If I was picking a programming language from scratch, I would pick a very simple language, such as Python (which actually meets most of the boss's criteria) or Smalltalk.
Like most everyone else, I advise you to ask the boss what he really wants, or at least what's behind his wish list.
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The two things it doesn't have that you "think" you want are multiple inheritance and operator overloading.
:) Operator overloading is, in my experience, a real nightmare. To be clear: it offers you nothing functionally. It's a purely cosmetic feature. People often like to write a String or Matrix class with a + operator. Well, I take only minor umbrage with Java's special + operator functionality for strings - it hides the underlying work too well (one simple character = potentially a lot of VM activity) - but I can live with it. Otherwise almost every case where an operator could be used is in some way or another ambiguous. This is the equivalent of picking a one-letter function name, with the added bonuses of syntactic complexity and obfuscation with existing arithmetic and logical metaphors.
:)
Multiple Inheritance: People claim that this isn't a good feature, but I disagree. I've run into times writing Java code where MI just obviously would be the right thing to do. However, A) these cases are rare, and B) there's always a workaround which is almost as good as the MI solution. In trade, not having MI has the added bonus of making your code simpler to understand, but most importantly, preventing people who think they know what they're doing (but don't) from using MI to make a complete mess of your model.
Operator overloading: I left the best for last.
I've seen and suffered through abuses of operator overloading often enough to become convinced that it's important not to have it, so that less-than-gifted programmers will never be tempted to use it.
So I say again, unless you're doing anything inordinately complex with audio or video, use Java. Or use a worse tool, and suffer like everyone else does.
We're on the road to Tycho.
Damn! This sucks that there are so many comments already, this probably won't be read. Anyways.
;-) By the way, Delphi's interfaces were modeled after MS COM, and as a result COM programming is a HELL of a lot easier in Delphi than in Visual C++, including MS's stupid ATL crap.
I am sadened by the fact that nobody cares about Delphi, and that the only comments that mention Delphi aren't moderated up. I have used many languages (and I was impressed to see that this person mentioned looking at Eiffel, a nice language).
First off I have to say this, even at the risk of being flamed and called a troll. Either the geek culture is just ignorant, scared, or both. Stop feeling so insecure to the point where you have to use a difficult language to boost your ego. What I mean is try using a language that actually makes your life easier. I am so annoyed by these people who suggest C++. I have many years exprerience in C++ and let me tell you that it is not exactly your best friend on large projects, especially with coworkers who do not know the pitfalls of C++ programming.
Also, all you people suggesting ruby, or other new and/or obscure scripting languages, please give me a break. I like cool languages like Lisp and Snobol as much as the next, but I must admit to the reality that no real business and business project is going to go with these languages as the main development tool. There are some business that use Lisp and Smalltalk, which is cool. However, the reality is that the dominant language is C++, Java, VB, and maybe even C#. Stop suggesting languages that no clueless boss is ever going to approve of (cluesless bosses only know to use C++/Java, the buzzword language).
Now on to Delphi. Delphi is what you are looking for. First off, your requirements list is too unrealistic. You are going to to have to make some trade offs.
Delphi doesn't have operator overloading. Guess what? That is not critical. What's the difference between a + b and a.Add(b)? None.
Delphi doesn't do multiple inheritence. Guess what? If you are a good enough OO designer, you won't need it. Delphi supports single inheritence, multiple interface implementation style, just like Java and Smalltalk. So don't give that shit that multiple inheritence is needed, it is not.
Here is a quick OO design tip. I have noticed that C++ programmers like the multiple inheritence because they can have a class inherit from one class to gain capability, and then have it inherite from another class to establish communication (usually through an abstract interface). THIS IS A MISTAKE!! Golden rule of thumb, favor aggregation over inheritence. I am not going to exlpain myself on this (it would make this post too long). Take it from me, I have seen this in real projects, don't use inheritence to establish communication between objects. Use inherietence to vary state/behavior of a particular entity. Net result, designs such as these do not require multiple inheritence and are far more flexible and reusable.
Delphi is natively compiled, not like that p-code shit VB does. Delphi is made by Borland, which employs some of the brightest compiler designers around. Delphi is far more efficient than C++.
I have used C++ most of my career and I am still learning Delphi. I was skeptical of Delphi at first. But I gave it a try and did performance tests. For example, Delphi's for loops kick the shit out of C++ for loops. Another examle, Delphi's TList kicks the shit out of the STL vector and list containers. Don't be so ignorant, give it a try. I DARE YOU ALL YOU TROLL GEEK C++ PROGRAMMERS WHO FIND IT EASIER TO SAY DELPHI SUCKS RATHER THAN TRY IT!!
As for GUI, no contest! No contest!. You know easy VB is with GUI development, Delphi is even better (with more components by default than VB). People have mentioned Qt. I like Qt. It is orders of magnitude better than MFC (which is the WORST LIBRARY IN THE WORLD!!). But Delhpi's VCL is better than Qt.
Delphi does not have garbage collection. That is ok, its interfaces are automatically reference counted
I thought that Delphi would not be portable, but it turns out that Borland implemented something to simulate a lot of the Windows stuff under Kylix. As a result, porting should not be hard. I will not say that porting is a snap. I would be lying. However, porting should not be that bad, but YMMV.
End result, I used to love C++. But after using many other languages I started to despise C++. Delphi was the language that made me loathe C++. I do respect Troll Tech for making an excellent product. Qt is very impressive, but MS's MFC library is the cold reality that C++ is very deadly in the wrong hands. Visual C++ with MFC has to have caused more project slippage/failure than any other language in the history of programming (well, that is my opinion). I dare anyone to check out Borland's case studies of Delphi. Check out Deja news list of compilers, where the programmers got to vote. Delphi, despite probably the least used langugae, was voted number 1, followed by Borland's C++ Bulder. Visuall C++ and VB were at the bottom of the list with negative comments too!