An Open Source Direct3D 8.0 Wrapper for Open GL
Jason writes: "RealTech-VR, creators of the V3X 3D engine, also developed a Direct3D-to-OpenGL wrapper and they have now open sourced their work. They are seeking for more hackers to help porting the wrapper to Linux and MacOS. A lot of the functionality of Direct3D is already ported but it still needs quite some work. Get the scoop at OSNews."
I see the anger management course is not working!!!
What is, exactly, your point? Are people removing your apps from the source tree? Are you unhappy because some developers like to write GUI apps (like XMMS, Lynx, etc )?
If you aren't getting your apps removed, then just don't load X. It's not hard, and since your probably compile your kernel from source, just don't include anything!
I happen to use AIX, BSD, and Linux daily. My favorite part of Linux is that anyone can write anything they want for it! I can use most of my home toys ( like the AD&D character generator ) without rebooting into Windows, and I can still use ssh, telnet, cat, grep, awk, sed, cvs. Isn't this the whole idea?
-WS
An operating system should be like a light switch... simple, effective, easy to use, and designed for everyone.
As a long time Linux user, I strenuously object to this direction for my preferred OS. My Linux box is not a toy, and it shouldn't be used as such!
Linux has succeeded so well because of (until recently) the complete lack of frivolous chrome that bogged down other once-noble systems like DOS. I grudgingly accepted a simple window manager as an occassionally useful tool, but knew full well that some people would get totally carried away with it and force these resource-hog abominations on us like KDE, Gnome and TWM. Serious computing is done with the command line, OK?
I'm sure that the Enlightenment folks would be very upset by your characterising their efforts as a "complete lack of frivolous chrome".
Coming soon - pyrogyra