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Losing the War on Patents

theodp writes: "Jeff Bezos and Tim O'Reilly's once-hyped BountyQuest.com takes a beating in a Salon article today that takes note of Amazon's recent decision to license one of the few patents BountyQuest claimed to have found winning prior art for, a patent held by the InTouch Group, who had sued Amazon for infringing on the patent prior to Bezos' reported $1+ million BountyQuest investment. In the article, professional patent buster Greg Aharonian provocatively remarks that "BountyQuest was always a joke...Bezos and O'Reilly were never seriously interested in patent quality...Bezos just used O'Reilly to help Amazon...That Amazon ended up licensing the InTouch patent just shows how stupid the whole thing is.""

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  1. The main problem with software patent by Nicolas+MONNET · · Score: 5, Interesting

    Setting aside problems of obviousness, the difficulty of evaluating it, the problem of prior art etc.

    It costs lots of money to mass-produce a technically advanced enough device that would infringe on a significant patent. This means that, if you are faced with a patent infrigement suit, you are most likely already spending a lot of money to produce/design the device, so defending yourself will only be a small part of the total cost of the thing.

    Software patents now ... just ANY programmer could infringe on patents. That means that an 18 year old student could be found infringing a patent, for something he's not even making money on, and then he could not even afford a lawyer to defend himself!

    And it's virtually IMPOSSIBLE to avoid infriging on patents: not only are there too many of those patents, but they're written in a completely hermetic language that only specialists comprehend. To top it off, not every programmer understands english well enough to begin with.

    That's why software patents are dangerous and freak the shit out of free software developers: it's like running in a landmine-ridden field. Nobody has step on one yet, but it's bound to happen.