KT-Tech Sound Compression - Music at 32 Kbit/s
Robert Buccigrossi writes: "KT-Tech, whose wireless video compression was featured in a previous Slashdot story, has released a demo for real-time sound compression at http://www.kttech.com/. Like their video, the sound compression is symmetric and is suitable for wireless real-time communication in software. It sounds better than Windows Media and MP3 at 32 Kbit/s for music and 4 Kbit/s for voice." According to the site, "licensing KT-Tech's sound codec is easy," but I bet it's not as easy as .ogg.
This apears to be a pretty targeted solution "suitable for wireless real-time communication in software" so comparing it to wma/mp3/ogg doesn't really apply. As far as if its better or not, it doens't really matter, mp3 is still the de-facto standard for end-user music encoding, simply because everybody uses it. And a licenced codec will never take over the "market"
MP3 at 32 bit sounds so horrible it hurts my ears, but if it's for wireless technology I can see it's precidence. Really though, why would you try to outdo ogg? Personally I don't think bandwidth is the problem at the moment, the 3G networks will solve that (hopefully.) The problem is really with the devices themself. Battery life, useability, etc.
~Anztac
This is part of the license agreement to which you must agree before downloading the file to play the demo sounds... 4. TERMINATION. This Agreement will automatically terminate after one (1) year. KT Tech may terminate this Agreement earlier if you do not abide by the terms and conditions of this Agreement. In the event of any termination, you must destroy all copies of the Software and all of its component parts. Am I going mad or does this mean that we would be required to delete the software from our hard drives after a year? Is this a standard part of a software license agreement?
"According to the site, "licensing KT-Tech's sound codec is easy," but I bet it's not as easy as .ogg. "
You know, I like free software as much as the next guy, but I understand and respect the fact that companies have to make money. I fail to see why it was necessary to throw in a dig at this company that is doing neat things just because they want to profit from their invention. Just because its not free doesn't make it bad.
Now go ahead and mod me down.
Brant
Argle. Bargle.
I'm not sure if this is gonna be the next golden egg. Mp3 by hook or by crook, is now well entrenched into the market.
.. KT sounds better than mp3 at 32k .. but who has mp3's under 128k ?
.. for a product you have to relearn, just cause it sounds a little better.
.. especially the mpe-sceners .. who were weened on free music. Anyone who was buying music in the 80's remember how long you waited before buying your first CD? (at $45.00 for 'The Wall' i didn't buy a second for quite some time)
.. or 10X more efficient to make a world-changing difference in an established market.]
I do notice some differences at the lower levels
As much as it hurts to say this, having multiple compeating forms is gonna be hard in the digital music world. How many non-geeks have a diamond rio.
If you bought into the mp3 craze for $286.00 (a few years ago) and spent a month making yourself computer literate enough to use the rio for your morning workouts at the gym. What are the odds that you are going to be willing to shell out more $$
I think the mass market [the same folks buying into the m-life hype] is going to be a little less inclined to jump on a band wagon
I think this falls under the 10X rule again.
[the 10X rule being that something either has to be 10X cheaper
--Ne auderis delere orbem rigidum meum, non erravi pernicose!
I'm not disagreeing with that statement. But there is no *point* to adding that little tidbit on to the end of the article. All it is is a dig at a company that has done something cool. It's offtopic and petty, IMHO.
Brant
Argle. Bargle.
I don't see it as a dig. I see it as a reminder to that there is a free alternatives out there, and they had better come out with something better if they want to survive as a proprietry format. It need not be interpreted as a demand for them to release it free.
I can compress any Britney Spears song down to zero bits without loss of quality.
I'm wondering how long it'll take for someone to hack apart the ktsplayer executable and rework it as a Winamp module?
I can see applications for this beyond just the mass market. My first thought would be for carrying additioanl voice circuits over a T1 line. (Say, for carryting voice traffic between two locations in a large company.)
A T1 line suports 24 circuits, each of which has IIRC 64Kbps (ignoring RBS, etc.) Whatever. Each of these circuits can support one conversation. Using this technology, several more conversations could be carried on one circuit. (Their web site states 8Kbits for high-quality voice; 4Kbits for intelligible voice.) Even using the 8Kbit rate, that means 8 conversations could be carried on one voice circuit.
The result? A single T1 could carry 192 conversations instead of just 24. Or, put another way, get 8 T1's of voice capacity for the price of just one T1. At anywhere from $600-$1000 per T1, that adds up really fast.
Now, how long would it be until the phone company decides to replace POTS circuits with one of these? Dial-up users would find their modems capped at 8Kbits? Blech!
They added noise to all the other encodings. Don't believe me? I re-encoded their 8 kbps kts stream to 8.5 kbps rm and even after the recompression it sounds better, listen.
Yes, all my stuff is now at a higher bitrate, but my machine is twenty times as efficient in every category mentioned above. Forget more efficient lossy algorithms. I'm going to be interested in lossless compression Real Soon Now.
As somebody once said, I don't want to have a toolbox filled with tools for all my jobs, I want a hammer that does all my jobs. Specialized codecs are a pain because at best you have to think about which one to choose, and at worst you have to compare a bunch of them to pick the best one, which may or may not be available. People want one codec that does the job best at all levels.
Nothing in the Ktech codec profiles suggested that they couldn't be adapted to higher quality stuff, which after all is easier to do right than the low bitrate performers. Their still image compressor can handle lossless, too.
---If you can't trust a nerd, who can you trust?
Has anybody else noticed that all of the .kts files are larger than the mp3 files?
.6KB larger
8kbps =
32kbps = 3.3KB larger
64kbps = 4KB larger
I know that its not a big deal with those small amounts. But, also, those demo files are pretty small. What will be difference when using larger files or streaming?
"A plan fiendishly clever in its intricacies"- Homer Simpson
I agree that kts does not beat wma at 32kbs. Furthermore, it may beat mp3, but that's really not a big deal. Most new compression schemes beat mp3 at low bitrates (Ogg Vorbis, WMA). Really not impressed with this at all...
"Karma can only be portioned out by the cosmos." -Homer Simpson
.ogg is a media container, like .avi, .asf, (or .mov -- Quicktime -- which is a better comparison).
.avi files. See doom9.org for more information on this (note that people have taken to giving ogg movies the extension .ogm, due to everything in the Windows world being file extension based, and their being no good all-in-one .ogg audio/video player).
Vorbis is an audio codec. You can in principle use Vorbis outside of its Ogg wrapper (there is code to do this in recent versions of NanDub, but it never really left the experimental stage).
More interestingly, you can wrap DivX video + Vorbis audio (+ subtitles, + anything else) inside an Ogg wrapper, and get a versatile, streamable replacement for
-- Help Digitise the Public Domain at DP.
Won't happen. To do this would require the replacement/upgrade of all the telecom switches and this would be EXPENSIVE. Those big 7/REs aren't cheap, believe me we have one at work (university). It would be a bightmare trying to get the system to work with this new compression and to get that to interface with older systems that didn't. To make matters worse, the system would be exponentially more expensive. Right now the audio data is just sent PCM (uncompressed), no compression hardware needed. IF you want to do compression, now you have to have the compression hardware on EACH AND EVERY CHANNEL. Multiply this by millions of lines and add in the overall system upgrade and you have a cost nightmare.
But the place you really see voice compression on T1s is between corporate PBXs - if you've got enough traffic between your offices to keep 12 or 24 channels full, it might make sense to run a private line, and until the mid-80s lots of companies did this, but by the time everybody's PBX was smart enough to be good at it, the price of Voice-by-the-minute from long distance telcos was cheap enough that almost everybody ripped that stuff out except for multiple offices in the same city. But compression equipment has become cheap enough and good enough that lots of people are rebuilding those networks that we ripped out in the 80s, especially since IP data networks mean that even if VOIP isn't cost-effective by itself, you can piggyback some voice on a data network for not much extra operating cost, and the equipment cost may pay off pretty quickly.
Companies are more likely to use voice compression on international circuits, because the price of pipes across the ocean is usually atrociously high, but the price per minute for phone calls to much of Asia is also atrociously high, so a dedicated line using compressed voice is still often a good deal. It doesn't usually sound as good as a Real Telephone Call, but lots of Asian telcos don't have the best sound quality either. The other big trend that's appearing in international calls is VOIP over internet connections - the quality is more variable, but the price of a T1 or E1 internet connection in Asia is often similar to the price of a 64kbps or 128kbps frame relay PVC.
Bill Stewart
New Fast-Compression-only CPR http://preview.tinyurl.com/dy575ks
Bill Stewart
New Fast-Compression-only CPR http://preview.tinyurl.com/dy575ks
98% percent of telco's cost is about those lines buried into ground. Actual cost of switching equipment is minimal.
fucktard is a tenderhearted description