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Mac OS X 3D File Browser

A user writes "A development team at the University of Illinois Champaign-Urbana has released a 3-dimensional file browser called 3DOSX as a test of the feasibility of the technology. This program uses OpenGL to render a file system as a series of floating 'platters' interconnected by semi-translucent beams of light." I tried this on my old PowerBook G3/400, first from the source and then from the disk image, and then realized I don't have the required OpenGL-accelerated video card. Doofus am I! Be not like me! (However, it does work, albeit very slowly, on a new iBook/600). J adds: Nice and fast on an old G4/500 with a Radeon.

6 of 50 comments (clear)

  1. Screen Shots by cjhuitt · · Score: 5, Interesting

    It looks interesting, that's for certain. I don't know that I would want to use it all the time yet, at least because I couldn't drag-and-drop a file between platters.

    For those who are curious what it looks like, I took a couple of screenshots. At the risk of slashdotting my school's server, they are here:

    Platters View.

    A welcome return of Labels.

    The Get Info window.

  2. So finally it's true! by Toraz+Chryx · · Score: 5, Funny

    I know this, this is a UNIX system, they tell you everything!!

  3. FSV by Picass0 · · Score: 5, Informative

    Or you could use the FSV browser for other unixes.

    Screenshots

  4. Thanks for the feedback guys by Have+Blue · · Score: 5, Interesting
    I am one of the people who wrote 3DOSX (UIUC MacWarriors). In response to everything posted so far:
    • Drag-and-drop support was the #1 feature that didn't make it in time for this release. We are currently deciding whether to continue to work on this (say, for an updated release at MacHack). We would add dragging, more file management functionality like renaming, and themes (support is ready, theme creation tools are not).
    • If you are having performance problems: Make sure that the window is small enough that the dock, and any other translucent windows you may have open, do not overlap the GL context. Also, if you have less than 16MB of VRAM, reduce the window size (preferences) and relaunch the app. OS X appears to fall back to software rendering if the hardware is inadequate.
    Thanks for the comments!
  5. I'm a little leery of any product with... by ellem · · Score: 4, Funny

    DOS right in the middle of it. 3DOSX just gives me the willy's!

    --
    This .sig is fake but accurate.
  6. Features that seem to be missing.......... by ronabop · · Score: 4, Insightful

    1. The same kind of options that 2D browsers have for UI preferences.... some people like sorting alpha, some by creation date/time, some by access date/time, some by size, etc. Rather than force one or another on users, why not let users pick a default, with a custom setting per window?
    2. Storing state. Okay, I quit the app. I launch it 5 minutes later... where is my carefully crafted view? I have to rebuild it?
    3. Okay, I'm looking at a platter with a set of files... but nowhere on the platter is the name. How do I know if this is tuesday's set of these files or wednesdays set? To see the name of the platter (so to speak), I have to go a level "down" or to my "platter" menu.
    4. Maybe a bug, maybe a feature... go to root platter. Click on hard drive. Move out a bit, go back to root. Click on same drive. Move out a bit again. The "Platter" menu now has multiple drive listings.
    5. Font selection?
    6. Pulling platters to their own locations.... this may be a hard one to explain, but it would be nice if I could move a platter I used frequently "away" from the others... say, halfway across the pool.
    7. (Adding on 6), even better, some custom "starting points" beyond the root. Say, two or three starting platters match my working style (/, /Users/username, and /Application...)
    8. Ability to adjust Icon "density" for folders with lots of files. Imagine the dock concept, where, the more objects to represent, the smaller each object becomes.
    9. Dimming/fading/darkening non-active platters... maybe increasing fog intensity for "distant" objects would do the trick?
    10. Some other navigation, non-platter based. How about some keys for 'fly-around" control, so I can get an overhead look, or move around without using platters as the reference point?

    Overall, a great piece of work, though. Much nicer for my working style than my usual 25 stacked windows.