Distributed Playstation
withinavoid writes "News.com has a story up about the next generation Playstation 3. Apparently the game developers are asking for a 1000 times performance increase and that's just not possible, so they are looking at distributed computing as a possibility. "
Unless I'm misunderstanding something about the article, this makes no sense at all. Rendering a video game isn't nearly the same kind of workload as rendering a movie. The former requires low-latency, whereas the latter can be farmed out and done in batches.
There's no way you're going to get a 1000x performance boost by distributing a video game over the Internet.
I would bet that the real idea is to build in support for distributed multi-player games, and somewhere between the engineers and the marketroids things got horribly twisted.
It is tempting, if the only tool you have is a hammer, to treat everything as if it were a nail. - Abraham Maslow
I got as far as "maybe the Playstation 6 or 7 will be based on biotechnology", or some such garbage.
Please. This story is nothing more than a trumped up press release targetted towards the Xbox and GameCube in an attempt to either 1) slow their sales or 2) engender positive mindshare for the Playstation.
Distributed computing? In other words, "imagine a Beowulf cluster of these..."
Potato chips are a by-yourself food.
Stop the brainwash