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Warcraft III: Reign of Chaos

Robo writes: "Slashdot was lucky enough to get a beta copy of Blizzard's upcoming Warcraft III: Reign of Chaos. So, CmdrTaco and Hemos locked me up inside a closet and forced me to play for the last week. The beta of Warcraft III is impressive, to say the least. Blizzard is going to outdo themselves again when Warcraft III hits the selves in June 2002. Read on for my review."

Warcraft III runs on Windows 95/98/2000/NT and Mac OS. My setup was easy as pie, which was surprising since I run WinXP. And, on a side note, I was running it on a LCD screen and had no problem. Blizzard has an effective video setup that allows you to customize the game to match your hardware by changing the resolution, model detail, animation quality, texture quality, particles, and lights. This is especially helpful if you're running on an older machine and still want your game to run fast. The sound setup even allows you to have Dolby Surround!

I'm always disappointed that Blizzard's betas only let you play multiplayer, but that's life. In multiplayer mode, I found my abilities only let me get about 30 minutes into the game before I was demolished by the hard-core players. Maybe it was me, but Warcraft III seemed to have a faster pace than the previous two releases. The pace is a double-edged sword, because some players like their video games to be fast paced while others like to take their time. I think Warcraft II is somewhere in between Urban Terror and Civilization III. So, until I can take it low and play in a single player campaign mode, I'm counting the days until Blizzard releases Warcraft III 1.0.

Most important, if you're looking forward to the game, be assured: the gameplay is cool. This time you have a choice between four races: Human, Undead, Orc, or Dark Elf. Your race really doesn't matter in multiplayer mode; winning basically comes down to building everything up quickly and creating a massive army with which to crush your opponents. Or in my case, getting crushed.

This is where one of my favorite features comes into play. When enemies are attacking you (or your allies), the map flashes, letting you know that there is a throwdown and you should send in backup. Features I'm looking forward to in the upcoming release include: LAN games (five laptops, five six-packs, you know the drill), the single-player campaign, map editors, and polished cinematics. I realize that cinematics may not really be a game feature, but I can down a tub of popcorn when I'm watching Blizzard's cinematics, they're just that cool.

Warcraft III gives new meaning to strategy RPGs. If you like to play pure strategy games where your only goal is to be the last one standing, this game is for you. If you like games where you can take a character, build him up, and watch the character grow over the life of the game, this game is for you. Warcraft III is a successful cross between the two genres. You can build your basic Orc Grunts and go fight the enemy, but you can also build Heroes. Each class has different Heroes with which you can gain experience, attain new levels, and learn new skills. Warcraft III even lets you carry around an inventory!

I think the biggest improvement that Warcraft III has over its predecessors is Blizzard's ever more impressive graphics. With a decent video card, the graphics are crisp and clear. Nowadays, 3D is the name of the game, and Blizzard again comes a step closer to reality with this strategy role-playing game.

5 of 467 comments (clear)

  1. Lacking details? by bwhaley · · Score: 5, Insightful

    Your race really doesn't matter in multiplayer mode; winning basically comes down to building everything up quickly and creating a massive army with which to crush your opponents.
    IMO Blizzard has always done a good job differentiating the races. In Starcraft, for example, you could not play the Protoss and Humans in the same way. They were so different that a new strategy was required for each. I can't see them taking a step backward with their flagship product in that respect.

    I'm looking forward to in the upcoming release include: LAN games (five laptops, five six-packs, you know the drill), the single-player campaign, map editors, and polished cinematics.
    Hmm. So you're expecting the game to be finished? Come on now, what are the neat features that those of us who haven't been following the beta forms don't know about? What innovations has Blizzard come up with this time? Undoubtedly they have something more than a flashing map, "letting you know that there is a throwdown and you should send in backup." That feature has been in several previous RTS's. Where's the meat in this review?

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  2. possible but INSANE by QuantumG · · Score: 5, Insightful

    either you support them and buy their product or you dont. In fact, it is a testimony to your principles to not play the game especially if it is good. It doesn't take much effort to stand by your ideals if the game is crap now does it? Hypocritical.

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  3. Re:Before anyone starts by Accipiter · · Score: 5, Insightful

    Bah on you.

    If you went to a restaurant where the waiter slapped you really hard every time you walked in, would you keep going there just because the soup is good?

    it's perfectly possible and not hypocritical to hate Blizzard and want to fuck them five ways from Friday and still enjoy Warcraft III.

    Bullshit. If you don't agree with what a company does, you don't use their software. If you do, you're a hypocrite. It's as simple as that. Hence, that is why I no longer use Windows. I got sick of Microsoft's bullshit (and Windows bullshit too), so I did something about it. (I'm not one to drag Microsoft into every argument, but this one is appropriate. I'm not pandering to Slashdot by saying this, I'm simply stating truth.)

    I'm not one of the whiners that whines and complains about how horrible something is, but still continue to use it. That, my friend, is hypocrisy.

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  4. Re:RTS is dead by redink1 · · Score: 5, Insightful
    ... which just goes to show that this preview is horrible. Playing for a week, and thats enough playtime? I think not.

    The races do matter, and have enourmous differences. Undead have pretty easy expansion (without requiring a town hall). Sure, you can rush with all races, but if you get past the rushing stage with a counter-rush, then the strategy comes into play.

    If it is purely rushing out quick units, then I definatly should've won some games. In one game, I maxed out the food supply with huntresses. And I got killed by a small human army, thanks to stupid blizzard spells and the like. The focus is on micromanagement more than ever, not rushing.

    And by your reasoning, isn't FPS dead as well? Quake 3 is merely an upgrade of Quake 2. Its all about the 1337 D00D who memorizes item placement and map layout, right?

  5. You WANT group-think?! by Keith+Russell · · Score: 5, Insightful

    So when Sony admitted that they had invented a fake reviewer to generate favorable quotes for movie ads, did you write a venomous missive to your local newspaper, calling them hypocrites for a good review of "Black Hawk Down"? Because that is real journalistic integrity. They didn't let the misconduct of Sony's marketroids alter their opinion of the film. (Hypothetically speaking. For all I know, your local rag hated "Black Hawk Down".)

    I don't seem to recall a post stating that all the editors got together and agreed that Vivendi/Blizzard are a bunch of soulless corporate bastards, and shall never get good press from Slashdot again. (Come to think of it, I don't seem to recall a post stating that all the editors got together for any reason. Unless a lan party at CowboyNeal's place went horribly wrong, and they're all sworn to secrecy. <g>)

    Slashdot has no collective editorial opinion. It's quite possible that, while Michael loathes Blizzard for daring invoke the DMCA to squelch an Open Source project, Rob may agree with Blizzard that bnetd will let punks war3z them out of business. I don't know that for sure, but it illustrates the point that the editors are individuals. Each one posts what he thinks is important, and let's the reader make his or her own judgements.

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