VP3.com: Future VP3 Releases To Be LGPL
sudog writes: "According to this vorbis-dev posting and The VP3 Homepage VP3 (QT5-type movie compression scheme) is now under the LGPL! What's not clear is whether they intend to offer it guaranteed royalty and patent free to the community. They're actively looking for help, too. Does this mean that we no longer need the OGG-Tarkin to save us from our movie-less, video-app-less emulating?" Of course, they don't say starting when, exactly.
After all, QT is a metaformat .. which isnt actually doing any compression or anything, but rather specifying which codecs to use. the biggest problem with getting an open source version that handles all QT-files nicely, is the patents and licensing on central codecs (especially the Sorenson Video codec).. more info can be found at http://www.apple.com/quicktime/specifications.html .
mats
One man's ceiling is another man's floor.
Another video codec sounds good, but after the nasty DivX ;) experience, I don't trust people who make their codecs open source, and then return to being proprietary.
LGPL is a bastard license at best. GPL or nothing is the only way to go.
http://www.xvid.org
XviD is based on the old OpenDivX-Codec but afaik doesn't use any of its code any longer and is completely GPled.
the codec improves at an amazing speed and already beats the shit out of VP3:
http://www.doom9.org/codecs.htm
Don't think of it as a flame---it's more like an argument that does 3d6 fire damage
This means that streaming video embedded in webpages for the Linux / Free Software clan is now a reality, but perhaps more importantly, VP3 makes it possible to eliminate adware/spyware like RealVideo and the equally obnoxious and platform-specific Windows Media. Cheers for all the great work, On2 Technologies! This is, in my opinion, one of the most important things to happen on the open source scene for quite some time.
i took a look at how they do things and it doesnt look good.
3d wavelets are useless without motion compensation, they have no motion compensation yet.
even with motion compensation they are gonna have a hard time stitching it together so no artifacts are left over.
tarkin is around since 2000, all they have is some obscure 3d wavelet transform and a huffman backend that leads to good quality at 800kbyte/sec but.. no.. something striped moves by one pixel and everything breaks. yes, its a research codec but comeon.. they have been talking on the mailing list of adapting several other codecs (like vp3) and go on and on over different motion compensation aproaches like meshes and stuff without writing any test code.
so.. as long as no one comes by and drop them a pretty done codec tarkin wont get done.
well ok.. its better then indeo 5 in some cases though.
now that vp3 is lgpld theyll probably just write an ogg header and its done.
They're selling the VP4 codec and have a VP5 that's in testing right now. They plan on selling that- if they get an open sourced version of the prior generation out there that can be supported by their newer codecs, that's a win for most people (So long as they provide the decoder for the latest format for free, that is... :-) I'll be posing that question to them on the list. It's great and all, but unless we've got decoders for VP4 and VP5, it's not as good as it could be.
I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas