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Behind the Numbers: LCD vs. CRT

OrenWolf writes "CNet has an article discussing the difference between CRT's and LCD's - where they've been, where they're going, and what to look for when buying one. They inclde information on how to judge the most important (and most overlooked) features in LCD's, the rise/fall of pixels, something that keeps most gamers away from them." Good summary type piece, although nothing exceptional for the more hardcore techie.

3 of 284 comments (clear)

  1. Katz? by tapin · · Score: 0, Redundant

    the rise/fall of pixels

    Is this the new Katz manifesto? I thought I was blocking his articles...

  2. A better piece (IMO)... by FurryFeet · · Score: 0, Redundant

    Tom's Hardware has an excellent comparison of 14 LCD monitors, in case you are thinking about getting one. The first part is also a really good guide to wheter you want an LCD or a CRT, plus a simple explanation of what to look for. Outstanding piece.
    First part is here
    The second part can be found here

  3. LCD Colors? by TheOnlyCoolTim · · Score: 1, Redundant
    Quoting from the article:
    Colors. With LCD monitors, there's a hard limit on colors, typically 16.7 million (also known as 24-bit color). CRTs have no such limit, which in itself is no big deal since few applications go beyond 24-bit color.


    I hadn't heard about this before. Seems like another strike against LCDs for games because most gamers nowadays run their games with 32-bit color.

    Tim
    --
    Omnia vestra castrorum habetur nobis.