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WineX 2.0

ZaMoose writes "Looks like Transgaming has released version 2.0 of WineX (with full support for Jedi Knight II and initial 3D sound support. Joy!) Prepackaged .debs and .rpms are available only to subscribers, but you can always just download and compile it yourself (you just won't get the nifty SafeDisk workarounds/InstallShield proprietary stuff)."

3 of 306 comments (clear)

  1. Re:Support the community by Sheetrock · · Score: 4, Interesting

    Hear, hear. Also, buy games for Linux from people who go out on a limb to develop them. I haven't heard of any of them threatening lawsuits under the DMCA, and you know they appreciate your business because we can all use something to eat from time to time.

    --

    Try not. Do or do not, there is no try.
    -- Dr. Spock, stardate 2822-3.




  2. Transgaming Will No Longer Support Wine! by Anonymous Coward · · Score: 5, Interesting

    Lost in this release is a far more important announcement. Transgaming is throwing support behind a fork of Wine: ReWind!

    Seems, they take issue with the recent change of licenses for Wine. They are actively encouraging developers to contribute to there X11 fork. Understanding that a vote of the developers leaves there branch in the minority, they are touting cash incentives and the some of there 2.0 source as bait.

    The war of the branches begins...

  3. Re:Support the community by igrek · · Score: 5, Interesting

    It's a question of motivation of game writers.

    Scenario A.

    Goal: I want to popularize the platform XYZ, because I think it's great. I want more people to use platform XYZ.
    Action: Let's implement some game for XYZ.

    Scenario B.

    Goal: I have a great idea for new game. I want more people to play my game.
    Action: Let's choose some platform that (a) allows to write games easily and (b) delivers games to broad audience.

    Rhetorical questions:
    - Which scenario delivers better games?
    - What is the platform of choice in scenario B?