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GeForce4 Ti 4200 Preview

Mike Chambers writes "Hi All, I've completed a preview of NVIDIA's GeForce4 Ti 4200 graphics chipset. Although the preview contains your typical benchmarks, it's centered around game play and antialiasing image quality. Here's a list of the games involved - Quake 3 & Team Arena, IL-2 Sturmovik, Nascar Racing 2002 Demo, Jedi Knight 2, Serious Sam 2, Max Payne Demo, Comanche 4 Demo, Dungeon Siege and Tiger Woods PGA Tour 2002 Demo. Since antialiasing image quality, especially Quincunx and 4XS, was an important aspect of the preview, all of the screen shots were saved in high quality PNG format. For those Slashdot readers that are avid gamers, you might want to check this out."

3 of 248 comments (clear)

  1. Hello, SPOILER warning? by Anonymous Coward · · Score: 5, Funny

    I was looking forward to uncovering these features of the GeForce4 Ti 4200 myself. Now you've spoiled everything.

  2. Re:Holy cow by Shiny+Metal+S. · · Score: 5, Interesting

    Oh wow... you got a Hercules card? Man, I was thinking of upgrading my text adaptor to one of those but I don't know if my old orange-phosphor CRT could handle it.

    Funny, but just FYI I do have a working Hercules and I'll tell you something: it displays 80x25 text mode as fast as your GeeForce78 5000000 (or whatever is c00l today), i.e. much faster than I can read. I use it in my web/mail/ftp/dns server with 500MHz AMD K6-2 and 256MB of RAM. The advantage is that the 14" monitor is in size (the depth) between the smallest new 14" CRT I've seen and 14" LCD (something in the middle). Works great. Very low power consumption (the card and the monitor). Total cost: $0. Great for servers where you need a display but you don't want to waste a lot of space and power.

    --

    ~shiny
    WILL HACK FOR $$$

  3. Is it just me by CyberDruid · · Score: 5, Insightful

    ...or did 3D-gaming get old several years ago. Granted - Doom was damn cool. Ultima Underworld was nice too. The zillionth FPS was just a yawn.

    In the mid 90s, for some reason, something happened. Suddenly the mainstream opinion was that a game without 3D was somehow inferior to the 3D ones, so *everything* had to be 3D. Face it - 3D is just a gimmick like anything else. For most games, 3D is just wrong. It makes the interface bad and worsens gameplay. We humans are by nature not fully 3D-compliant (e.g see Rubik's Cube for proof). Imagine what a pain in the ass a 3D window manager would be (yeah I know some people research it, but that is their problem, isn't it?).

    IMHO games are now in the childish state of "the more real it looks, the better". Now, I am certainly not opposed to the idea of beautiful games. I want stunning, great looking games. But where would art be today if it had stopped at the rather primitive notion that the painting that most resembles reality is the most beautiful?

    I don't know about you, but when Heroes of Might & Magic III came out (New World Computing makes arguably the most beautiful 2D-graphics in the world), I was far more impressed by the beautiful details and the general mood that they managed to generate, than by the graphics of Quake III (or whatever FPS-clone was the current rave then).

    Don't get me wrong, there are games that benefit from 3D (Tekken comes to mind), but not *all*. Is there even a non-3D game available for the xbox?
    Damn the lemming mentality of the game publishers... Will I ever see stunning artwork again?

    --

    Opinions stated are mine and do not reflect those of the Illuminati