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Video Games Not Protected Form of Speech

E-Rock writes "Video Games are lumped with child porn as unprotected forms of speech. "A federal judge said local governments can limit children's access to violent or sexually explicit video games, saying games are not constitutionally protected forms of speech." Story with limited details at Nando."

14 of 472 comments (clear)

  1. Not the end of the story by NMerriam · · Score: 5, Funny

    In other news, MegaGameCorp announced today that their planned Christmas 2002 release of "Child Porn: The First Person Shooter" will be delayed indefinitely...

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    1. Re:Not the end of the story by President+Chimp+Toe · · Score: 5, Funny
  2. some times i get so angry about this.... by sniepre · · Score: 5, Insightful

    I hate seeing when a judge feels he has to play daddy for the civilians..... Guess what? The children under 17 already HAVE parents, and its THEIR jobs to see to the monitoring of their video games and television and reading habits. If the child *didn't* have parents to watch over them, i can assure you that most likely the child is seeing far worse things in their life than GTA3.

    Yes, our government is supposed to protect us, its citizens.. But everyone i talk to agrees with me that micromanagement in a corporate environment sucks, isnt this just micromanagement from the government into a family unit?

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    Is not life a hundred times too short for us to bore ourselves? -Friedrich Wilhelm Nietzsche
    1. Re:some times i get so angry about this.... by Anixamander · · Score: 5, Insightful

      While I tend to think the judge ruled on the wrong grounds on this one, I personally have no problem with limiting the access of video games to minors. Everyone likes to trot out the argument that it is the parents' responsibility, but that only works to a certain degree. A parent cannot, and should not, be around their child 100% of the time. There should be times when the child can be with their friends without parental supervision. And when that happens, I see no problem if the parent gets a little assistance from retailers who won't sell overly violent video games, or porn, or beer or cigarettes to their children. The movie rating system seems to work well, and there is no reason the video game ratings should not work the same way. And just as with a movie, if the parent wants their child to be exposed to the video games, they can buy it for them. This is not an issue of asking retailers to do the parenting. It may be a little bit of assistance, but I see no reason why this is patently wrong.

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    2. Re:some times i get so angry about this.... by sniepre · · Score: 5, Insightful

      "A parent cannot, and should not, be around their child 100% of the time. There should be times when the child can be with their friends without parental supervision."

      My only thought at this point is, who should set the rules on what is acceptable and unacceptable for a developing child to see? I'm not talking about ages 8-12 or whatever.. but mid to late teens... are growing constantly at that age...

      Sometimes, letting them discover some parts of the real world is necessary. You and I both know what a gun can do, and I think it can sometimes backfire keeping a devloping teen locked away from being able to experience certain elements of the real world.

      Surely, a parent would tell their children what is right, and what is wrong. So, after the child was raised properly with the knowledge of right and wrong, if they desire to go learn of the *real world* i dont think there should be a magic cut off at 17-18 when they are then declared arbitrarily to be "mature enough" to be exposed to it all at once.

      Its just a part of growing up, IMHO.

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      Is not life a hundred times too short for us to bore ourselves? -Friedrich Wilhelm Nietzsche
    3. Re:some times i get so angry about this.... by Bagheera · · Score: 5, Insightful

      I have to ask "are you a parent?"

      We agreee that the judge botched the ruling, and I agree completely that I don't need to be, nor should I be, around my kid 24x7 to make sure she stays out of trouble, but it's not the government's place to do my job for me.

      The point here, as others have mentioned, is one of micromanagement. If I don't want my kid playing violent video games (or smoking, or watching R-Rated movies), I tell her not to and, if I've done my job as a parent, she won't. Same goes for drugs, pr0n, teen sex, etc. Yes, there are some cases (ethanol, cigarettes) where there are proven harmful consequences where I don't mind their intervention, but there is no proof whatsoever that video games are going to hurt anything but the kid's thumb muscles.

      The movie ratings are, in many respects, a farce. The whole concept of strictly "age dependent" ratings is inane. Yes, it's convenient and there is some justification for it (statistical averages) but there is no mystical transition in head space when someone turns 17,18,21 that makes them suddenly able to understand things they couldn't understand the day before - or take responsibility for same.

      All the ordnance does is put additional burdens on retailers with no real benefit to the people it's trying to protect. THAT is what is patently wrong about it.

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      Never attribute to malice what can as easily be the result of incompetence...
  3. This ruling is troubling, the original law wasn't by Mantrid · · Score: 5, Interesting

    The original law that was to be simply limited underage children:

    "The ordinance, passed in 2000, would require children under 17 to have parental consent before they can buy violent or sexually explicit video games or play similar arcade games. "
    (from the article)

    I don't see anything wrong with this; it's the same way with movies in many places.

    The problem is, of course, that once video games aren't protected as free speech, that they can start cracking down on whatever they feel like cracking down on.

    Better protect your copies of GTA3!

  4. How is that possible? by seldolivaw · · Score: 5, Interesting

    If (at least in some states) source code is free speech, and games are just the result of that code, I don't see how this is going to hold up under appeal. IANAL (obviously).

  5. MPAA Film ratings not a "law" by VValdo · · Score: 5, Insightful

    As I understand it, the restriction on 17 and under going into an R-rated film is not a "law" passed by government but rather an agreement within the entertainment industry to self-police itself.

    Specifically, the MPAA rates the film (their methodology is as controversial as the ratings system in general) and the exhibitors (that is, the movie theaters) agree to restrict ticket sales in accordance with the MPAA ratings.

    The MPAA ratings are also used to determine when advertisements for movies are permitted-- that's why you don't see ads for R-rated movies during hours when kids are watching TV. Or at least that's the idea-- there was a scandal about a year ago where a lot of R-rated films was being advertised to children on TV.

    Apparently, the film company's defense was that ad-purchasing time packages did not match the resolution of the MPAA ratings system-- so there was no way to buy advertising time in slots that exactly matched the demographics of the ratings. (And I'm sure the fact that most theaters weren't checking IDs made the spillover ok too)

    I think (but I'm not sure) that blockbuster and other video rental places also check IDs just as theaters do. But I wonder if they care about video games... anyone know?

    W

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  6. choice bit by startled · · Score: 5, Interesting

    "Limbaugh said he reviewed four different video games and found 'no conveyance of ideas, expression, or anything else that could possibly amount to speech.'"

    Well, then, that's settled. I agree with the "four items, one judge" standard. Next up: books! Find four books, and a judge who thinks those four are devoid of substance, and I think we can all agree we can rightfully declare that at that point, books would become "non-speech".

    After books, of course, the next thing to lose its speech status should be speeches!

  7. Final Fantasy X was a game??? by Tenebrious1 · · Score: 5, Funny

    Man, I thought it was a 50 hour movie that just stopped every 10 seconds in case I needed to run to the bathroom. Pressed (x) a few times and it would return to the movie. Huh, a game you say?

    Heh heh... maybe the judge just couldn't beat the final boss and missed out on the closing fmv and thus didn't get the entire story?

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  8. What about Choose-Your-Own-Adventures? by LionKimbro · · Score: 5, Insightful

    Start with a book. Turn it into a choose your own adventure. Protected?

    Now make it a little more sophisticated; Something like "Grail Quest". It has the player keep track of things like inventory and health and armor, but is still a choose-your-own adventure. Protected?

    Okay, now lets take the SAME exact thing, but have a computer do the book keeping for the player. Protected?

    Now lets make it a little more sophisticated, but still wordy, like Zork. Protected?

    Replace wordy imagery with the occasional ASCII graphic. Protected?

    Give the user a map, like in Zork Zero (if I recall correctly). Protected?

    Use the map primarily, and the text secondarily, like in NetHack. Protected?

    Apply better graphics, like the graphic ports of NetHack. Protected?

    Give the user a first person perspective in the maze, Ultima Underworld or something like that. Protected?

    It is a SMOOTH continuum from books to games. I can take any game, and gradually transform it into a book, and any book and gradually transform it into a game.

    Give me any two expressions, one slightly more interactive than the other, and I can construct an expression in between.

  9. Re:which four? by Bonker · · Score: 5, Insightful

    Sayeth the article:

    Limbaugh said he reviewed four different video games and found "no conveyance of ideas, expression, or anything else that could possibly amount to speech. The court finds that video games have more in common with board games and sports than they do with motion pictures."

    Four games. Four fucking games. Out of a entire fucking INDUSTRY, this asshole reviews four games. This is like reveiwing 'Ishtar', 'Waterworld', 'Howard the Duck', and 'Glitter' and then saying that all American movies suck.

    I can list four games off the top of my *head* that have more speech and artistic values than all four of those movies I just mentioned put together.

    'Black and White' - Morality play, pure and simple. What's the difference between right and wrong?

    'Max Payne' - Dark Psychological Thriller with some gritty 3PS thrown in for taste.

    'Starcraft' - Betrayal, Greed, and Cosmic justice carried out against a RTS background.

    'Diablo II' - Relgion versus damnation. Hell, most RPG's have storylines. Some are better some are worse. What if the plotline of a RPG was that I was a judge trying to stamp out virtual kiddie porn?

    Four fucking games. Gimme a break.

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  10. Re:which four? by Rayonic · · Score: 4, Insightful

    > I can list four games off the top of my *head* that have more speech and artistic values than all four of those movies I just mentioned put together.

    Not a bad list, but I can do one (or four) better.

    The Longest Journey - Adventure games are really the closest thing you can get to a movie in a game. TLJ is one of the best to come out recently, though it was a toss-up between this and Grim Fandango.

    Zork - It's almost like reading! Surely even he can get that through his thick skull.

    Deus Ex - One of the more literate FPSes. You've got to throw an action one in there.

    Tetris - Hey, if we can get him hooked maybe he'll see things in a different light. ;-)

    This is, of course, ignoring the fact that he has NO PLACE JUDGING WHAT IS SPEECH AND WHAT ISN'T . But if he was a good judge I guess he'd know that already.