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Doom III Officially Announced

Jacek Fedorynski writes "The end is near. First, id Software's site is updated for the first time since the Quake II times and now they officially announce Doom III!" If you recall, there were some screenshots released last year, but I don't think there's been much since then - these are probably out of date.

4 of 355 comments (clear)

  1. may 22nd by Maskirovka · · Score: 5, Informative

    For the record, the electronic arts expo is may 22nd to 24th, which is when they'll show off Doom3.

  2. Officially announced means by Screaming+Lunatic · · Score: 4, Informative

    It means that they found a publisher, which is Activision. Having a publisher means they can put on a better show at E3. id definitely did not want to go to E3 without a publisher. Activision does what it is good at: marketing. id does what it is good at: making cool shit. The Activision deal should not be a surprise since they also published RtCW.

  3. Re:Yay for tech demos by tswinzig · · Score: 4, Informative

    Each id game is pretty much a tech demo for what we should expect to see in the intervening years between games- I don't expect much out of Doom III- but it's a harbinger of the next Half-Life.

    Speak for yourself. For many people that enjoy deathmatch over single player, the id Software games are king. I still prefer Quake 3 Arena over any other for deathmatch.

    --

    "And like that ... he's gone."
  4. Re:What makes Doom by Vireo · · Score: 4, Informative

    I'm sorry to disappoint you, but I read somewhere (I think it was an interview with Carmack) that Doom 3 will be so polygon-heavy that even the basic gamespeed will be slower (and more realistic, no more running at 30 mph) -- not to mention that there will be few monsters at once. Last year they mentionned a GeForce 3 as a minimum for the game.

    However, you'll probably be delighted by the lighting and overall atmosphere, judging by last year's screenshots. Also, if I remember, dynamic lighting computations will allow tricks like a character half hidden in the shadows, slowly revealing himself as he moves; or incredible lights-behind-fans effects including shadows.

    I think Carmack and the rest of id Software know very well that yet another no-plot, dumb-action Wolf/Doom/Quake-like game will be badly perceived by the public; for my part, I wouldn't be surprised if Doom 3 is a story-driven game much closer to an interactive movie.