Slashdot Mirror


Salon on Video Games and Free Speech

EyesWideOpen writes: "There is an article at Salon that covers a U.S. District Judge's ruling that computer games don't deserve First Amendment protection. The ruling is in response to The Interactive Digital Software Association's request for the dismissal of an ordinance that requires parental consent before children under 17 can buy or play violent or sexually explicit video games. From the Salon article: 'From his ruling, [US District Judge] Limbaugh appears to believe that no amount of contextual information, or additional narrative, in a game is enough to make it a work of art or expression worthy of the name 'free speech.'' The judge's deliberations were based in part on his review of four games: 'Fear Effect,' 'Doom,' 'Mortal Kombat' and 'Resident Evil'."

7 of 282 comments (clear)

  1. Game selection by delphin42 · · Score: 4, Interesting

    Who picked the games for the court to review? Mortal Kombat and Resident Evil? How about Final Fantasy X (or just about any other RPG)? Black and White and Medal of Honor were mentioned in the review, but there are tons of games with a lot more content than Mortal Kombat.

    --
    -- Adam
  2. Did he talk to any "game-literate" people? by ColGraff · · Score: 4, Interesting

    If this judge had reviewed, say, System Shock 2, or even Half-Life, he might have had a higher opinion of computer gaming. Heck, even Starcraft would have gone a long way towards convincing the judge that games can be as legitimate a story-telling format as any book, and should be entitled to the same rights. So where did he get the idea to review these specific games?

    --
    I'm the stranger...posting to /.
  3. "vilolent or sexually explicit" by Planesdragon · · Score: 5, Interesting

    At least read the slashdot tagline!

    ...an ordinance that requires parental consent before children under 17 can buy or play violent or sexually explicit video games...

    Final Fantasy whatever is neither violent nor sexually explicit. Neither is Black and White. Nor Myst. Nor Civilization. Nor any of the other games that were mentioned to defend "video games" as protected speech.

    Doom, Mortal Kombat, and Resident Evil are famous games for their violence. And they're also all three lacking in *speech*. They're great marvels of techonlogy (for their times) and gameplay (for even now, in some ways), but they're not necessarily worthy of judicial protection.

    The ruling isn't saying "all games aren't speech." It's saying "game's aren't always protected speech."

    Heck, I mean--NO form of expression is always protected speech. If I slander someone in a song, I'm still civilly / criminally liable. If I write a novel that's sexually evocative, I'm still regulated as porn.

    I for one and quite happy with "mature" video games being regulated as "adult content." Especially when the law rests on the permission of the parents, who in my day were the ones actually purchasing the games anyway.

  4. The Judge Wore Some Very Restrictive Blinders by guttentag · · Score: 5, Interesting
    The judge's deliberations were based in part on his review of four games: 'Fear Effect,' 'Doom,' 'Mortal Kombat' and 'Resident Evil'."
    That's a very specific subset of the computer game industry. Mortal Kombat may not have any political statements to make, but many other games do. Take Grand Theft Auto 3: it may be a very violent game, but it works a lot of social and political criticism into the commercials.

    "My Zaibatsu Monstrosity can even cross rivers! So far I've only hit a few puddles in the parking lot, but it's good to know that it's there. Besides, I'm a mom, not a conservationist."

    It touches on gun control, child labor and other issues that companies or political action committees would rather not have pumped into the ears of teenage consumers.

    Could Ford pull GTA3 off the shelves by claiming it unfairly portrays its Explorer line? Could the NRA block the release of GTA4 by complaining it doesn't like the game's portrayal of gun owners?

    How far does this go? What about games like Sim City? Could the mayor of a major city sue EA for defamation of character (by teaching people that his style of city-management doesn't work)?

  5. regardless by Steveftoth · · Score: 4, Interesting

    Not playing a video game is like reading a book based on a movie. You only get the idea and it's not the same thing, sometimes radically different.

    Video gamimg is the first automated warm medium, where the player (or audience) is part of the feedback that creates the show. Movies, TV, and playing music on a CD are cold mediums, where the audience has no/little effect on the entertainment. (though some would argue that the audience is the entertainment at plays/concerts) Story telling (esp. with small children), books, stand up comics ( esp. in small clubs) are warm, where the audience takes part in the performance.

    Video gaming being as young as it is, and having such a high cost to entry for new games has created a culture where everyone goes for the largest market, throwing aside everything but the almighty dollar. Even the Salon article admints that the Sims almost didn't get made, which goes to show how single minded these game publishers are. $$$$$

    So far, I've seem many comments about people comparing these games to RPGs, but what about the true classics, like Pac-Man, Tetris, Galaga, Bust-a-Move, etc. These games are like poetry compared to the monstrous volumes that are required to encompass most RPGs. Games like Golden Axe where the whole point is to destroy the tyrant who has usurped the power from the king in the region.

    Some of the best examples of games and conveyance of ideas come from old Sierra games, especially the Lesiure Suit Larry series. That series was nothing but satire, pure and simple. The game was solving the most insane puzzles to advance the almost non-existant plot, but the items you got and the way they were described picked on a multitude of facets of american culture.

    Unfortunatly, most games teach that might = right and you must be the strongest most powerful (Insert stereotype here) in the world. And that concludes their message. It's the games like Ultima, B&W, every Sim game ever that show us new ways of thinking, since in many cases we must change the way we think about a problem in order to solve it in the world of the game.

  6. Of course by lightspawn · · Score: 4, Interesting
    Remember, free speech only applies to existing media - any new media has to earn the right for free speech.


    This is, I believe, because new industries don't own any legislative assets like senators or judges, by the very virtue of their newness.

  7. But...if video games aren't "speech"... by VValdo · · Score: 5, Interesting

    Questions:

    1. What is the relation between "free speech" and "copyright"? If a game is not free speech, can it still be copyrighted? According to this, "any original expression that is fixed in a tangible form" can be copyrighted.

    2. Could a saved game-- which maybe would be considered a "performance" -- be considered free speech? I mean, if I play some 3d shooting game and kill only the politicians, isn't the saved game a kind of performance art?

    3. What about hacked ROM games? Some of these must fall under "parody", no?

    4. Surely games written by recognized literary greats, such as Douglas Adam's "Beaurocracy" is not only legitimate expression but social satire?

    5. How do you draw the line between straight fiction, a choose-your-own-adventure book, and an Infocom interactive adventure?

    6. If you printed out an Infocom game's text replacing the user's typed instructions with "Turn to page 7 to do xxxx" and published it as a book, would the video game suddenly become speech?

    Maybe Dave Touretsky needs to set up another gallery.

    W

    --
    -------------------
    This is my SIG. There are many like it, but this one is mine.