Salon on Video Games and Free Speech
EyesWideOpen writes: "There is an article at Salon that covers a U.S. District Judge's ruling that computer games don't deserve First Amendment protection. The ruling is in response to The Interactive Digital Software Association's request for the dismissal of an ordinance that requires parental consent before children under 17 can buy or play violent or sexually explicit video games. From the Salon article: 'From his ruling, [US District Judge] Limbaugh appears to believe that no amount of contextual information, or additional narrative, in a game is enough to make it a work of art or expression worthy of the name 'free speech.'' The judge's deliberations were based in part on his review of four games: 'Fear Effect,' 'Doom,' 'Mortal Kombat' and 'Resident Evil'."
At least read the slashdot tagline!
...an ordinance that requires parental consent before children under 17 can buy or play violent or sexually explicit video games...
Final Fantasy whatever is neither violent nor sexually explicit. Neither is Black and White. Nor Myst. Nor Civilization. Nor any of the other games that were mentioned to defend "video games" as protected speech.
Doom, Mortal Kombat, and Resident Evil are famous games for their violence. And they're also all three lacking in *speech*. They're great marvels of techonlogy (for their times) and gameplay (for even now, in some ways), but they're not necessarily worthy of judicial protection.
The ruling isn't saying "all games aren't speech." It's saying "game's aren't always protected speech."
Heck, I mean--NO form of expression is always protected speech. If I slander someone in a song, I'm still civilly / criminally liable. If I write a novel that's sexually evocative, I'm still regulated as porn.
I for one and quite happy with "mature" video games being regulated as "adult content." Especially when the law rests on the permission of the parents, who in my day were the ones actually purchasing the games anyway.
"My Zaibatsu Monstrosity can even cross rivers! So far I've only hit a few puddles in the parking lot, but it's good to know that it's there. Besides, I'm a mom, not a conservationist."
It touches on gun control, child labor and other issues that companies or political action committees would rather not have pumped into the ears of teenage consumers.
Could Ford pull GTA3 off the shelves by claiming it unfairly portrays its Explorer line? Could the NRA block the release of GTA4 by complaining it doesn't like the game's portrayal of gun owners?
How far does this go? What about games like Sim City? Could the mayor of a major city sue EA for defamation of character (by teaching people that his style of city-management doesn't work)?
Questions:
1. What is the relation between "free speech" and "copyright"? If a game is not free speech, can it still be copyrighted? According to this, "any original expression that is fixed in a tangible form" can be copyrighted.
2. Could a saved game-- which maybe would be considered a "performance" -- be considered free speech? I mean, if I play some 3d shooting game and kill only the politicians, isn't the saved game a kind of performance art?
3. What about hacked ROM games? Some of these must fall under "parody", no?
4. Surely games written by recognized literary greats, such as Douglas Adam's "Beaurocracy" is not only legitimate expression but social satire?
5. How do you draw the line between straight fiction, a choose-your-own-adventure book, and an Infocom interactive adventure?
6. If you printed out an Infocom game's text replacing the user's typed instructions with "Turn to page 7 to do xxxx" and published it as a book, would the video game suddenly become speech?
Maybe Dave Touretsky needs to set up another gallery.
W
-------------------
This is my SIG. There are many like it, but this one is mine.