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Steve Jobs and the History of Cocoa

lopati writes "O'Reilly Network is running the first of a two part series about the intertwined histories of Apple and NeXT, and more specifically NeXTSTEP and the foundations of Cocoa. Nothing really new, but a nice overview of Mac OS X and a quick rundown of how old missteps (no pun intended :) evolved into the present product and company. I thought this was an interesting tidbit: 'But NeXT wasn't just a software company -- Jobs was also obsessed with building hardware. And this proved to be the company's downfall.' Ironic, because this has been Apple's salvation, or portentous, because history is doomed to repeat itself? You be the judge!"

10 of 37 comments (clear)

  1. Just a few corrections by Anonymous Coward · · Score: 3, Informative

    Not a bad overview, although there are a few factual errors. For example, the article presents the development of the Macintosh as something which started in the wake of the failure of the Lisa in the market. This was not the case. There was actually considerable overlap in the development of the Lisa and the Macintosh.
    Also, the article states, "NeXT solved this problem by basing its computer on Unix, the most reliable operating system that had ever been created." That sentence would be far more accurate if the word "desktop" were inserted in front of "operating system," as there are several server operating systems that are at least an order of magnitude more stable than any flavor of Unix, including IBM's VM and MVS systems, and Compaq's OpenVMS and NonStop NSK (originally from DIGITAL and Tandem respectively).

  2. NeXT's hardware woes... by Surlyboi · · Score: 4, Interesting

    I thought this was an interesting tidbit: 'But NeXT wasn't just a software company -- Jobs was also obsessed with building hardware. And this proved to be the company's downfall.' Ironic, because this has been Apple's salvation, or portentous, because history is doomed to repeat itself? You be the judge!"

    I very much doubt history is doomed to repeat itself.
    One difference between NeXT boxes and pretty much
    all Macs these days is installed user base. Don't
    get me wrong, NeXT boxes were pretty kickass (and
    they made a lovely fire, they were
    trying to carve out a new market for themselves
    while simultaneously competing with both Apple and
    Microsoft.

    The hardware was also woefully proprietary.
    Macs are moving away from that proprietary stance,
    most of the hardware is interchangeable with x86
    analogues (IDE, USB, VGA, AGP etc...) Now, that's
    not to say that there's nothing wrong with Apple
    hardware, (slow FSB, pc100 RAM, Motorolla making
    your CPUs) but the positions aren't exactly the
    same. Say what you want about El Steve, he does at
    least learn from some of his mistakes...

    --
    Mod me down and I will become more powerful than you can possibly imagine...
  3. NeXT Hardware vs Apple Hardware by jd10131 · · Score: 5, Insightful

    The greatest problem with NeXT hardware was how proprietary it was. Even the monitor interface was proprietary.

    Compared to NeXT, the current Apple hardware is very standard. (Some people would disagree, but my TiPB has USB, FireWire, VGA, and a PC Card slot) There is also a substantially larger installed base of Apple hardware than there ever was of NeXT hardware.

    I think that more people will be buying computers based on aesthetic style, rather than pure performance. While the currently available processors in Macs are less powerful than their PC cousins, I don't think that the difference is significant enough to matter. (The average user just doesn't need that much power)

    I think the combination of NeXT Generation (apologies for the pun) software with nice looking Apple hardware is the most sexy general purpose computing option. (My PC loving boss is getting tempted by the new iMac even!)

    PS I'll hear nothing about how many buttons the mouse has...that's been done to death!

    1. Re:NeXT Hardware vs Apple Hardware by Alex+Thorpe · · Score: 2, Informative

      Too late, the current Apple mouse is called the "Apple Pro Mouse". ;-) It's been called that ever since they went optical.

      Myself, I've been using four button mice on my Macs for the last 4 years. I do think that a two button mouse + scroll wheel would be just fine(since the third or fourth buttons do completely different things in different programs, I'm sure they'd stay away from three).

      --
      "Common Sense Ain't" -Unknown
  4. Re:Hardware will work for Apple by foobar104 · · Score: 3, Interesting

    Perhaps the most important is to accept standards: USB, IEEE1394, DVI, etc.

    Yeah, and if there isn't a suitable standard, invent one!

    (If you don't know the story, Apple invented Firewire about seven years ago. It later became an IEEE standard interface. Earlier this year, Apple won a technical Emmy for Firewire.)

  5. How Does Chocolate Work? by 4of12 · · Score: 2

    I've seen hints of this thing called Cocoa.

    How does it compare to, say, Qt, which, IIRC, can sit on top of X or Windows as the underlying layer? (Or has Apple simply invented a better lower layer than either of those and consider Cocoa on anything else to be a Stupid Idea?)

    --
    "Provided by the management for your protection."
  6. Hardware Apple's Downfall by hotsauce · · Score: 3, Insightful

    Jobs was also obsessed with building hardware. And this proved to be the company's downfall.' Ironic, because this has been Apple's salvation...

    Or you can argue that if Apple had only made the OS from the begining and never made hardware, they would be ones in the enviable position of being pretend-pursued by the Justice Department.

  7. Yellowbox by hotsauce · · Score: 3, Informative

    Apple was going to release a version of Cocoa for Windows called Yellowbox that would be free. That way developers could write Cocoa apps and be assured of a large target market by bundling Yellowbox for Windows customers. When the iMac started selling gangbusters, Apple quietly killed Yellowbox for marketing purposes.

  8. Simson Garfinkel's new Cocoa Programming Book by tyrione · · Score: 2, Insightful

    If anyone knows much about his original NeXTSTEP Programming Book for NS3.x which of course all the Class calls were NXPort instead of NSPort, for example, will find it amusing how he basically updated the original TELOS published book for Cocoa.

    The Table of Contents is practically identical.

    It reminds me of those Calculus books where you have to buy edition 7 for the class though edition 6 is the same minus new color coding, ease of understanding theorems crap, and a few typos, including incorrect answers!

    Simson's a very sound author and his book NeXSTEP Programming is excellent but it never ceases to amaze me that people get repeated material published at updated prices without expounding upon prior work.

    If O'Reilly would lower the price a bit I'm sure it will sell well, still far behind Hillegass's Cocoa Programming by Addison Wesley- someone whose knowledge of Cocoa/Objective-C/Eiffel, etc and architecturing real-world projects, while working at NeXT, both as a consultant and top trainer makes his work first on my list of buys.

    Now if I could only afford his training I'm sure he'll have some of his famous brownies for all his guests.

    1. Re:Simson Garfinkel's new Cocoa Programming Book by PatJensen · · Score: 3, Informative
      I just picked up Aaron Hillegass's new book (how is his last name pronounced? he-yay-gass or hill-e-gas) and I thoroughly enjoyed it. I dig his writing and teaching style.

      After about 4 chapters into the book, after the random calculator and the associated framework I was ready to tear stuff up. I came back a few times as a reference, using the Preferences frameworks in my own application.

      Really good stuff, good concepts and understanding and solid examples. His writing style makes learning Cocoa exciting. When I wanted to learn OS X programming, I started with Carbon thinking more resources are available and it would be easier. After seeing the power of Cocoa, and how little GUI code you have to write - it's incredible. You can spend 5 minutes doing GUI work and layout and spend most of your time just working on what you want it to do.

      Anyhow, enough of that. Aaron's book rocks. Buy it.

      -Pat