Microsoft's Sleazy Tactics in the Video Game Industry?
Dyrandia asks: "I'm currently working on a Legal and Ethics course for my software engineering degree and have decided to write about microsoft's tactics of buying up video games and companies in order to keep games limited to their own platforms (pc and xbox). I am currently using the following games as examples: Oddworld: Munch's Oddysee; Halo (Microsoft bought the developers, however rumour has it that Halo will actually make it to PC next year); and Shenmue 2 (they even bought the rights to it so that it couldn't be released for the Dreamcast in the US, even though it was released in Japan and Europe). Does anyone know of URLs for sites that would have more information and possibly other games Microsoft has used similar tactics on?"
It is possible that there is a reason these companies were bought by microsoft. In the case of Bungie, it was to help fund the last phase of development for Halo, and to push the development of their next two games (Project Phoenix and something like Halo 2). Microsoft offered more people to work on the projects, more resources to produce a quality game and all within less time (It was crucial to the Xbox launch that Halo be shipped with it. It is the killer game for the Xbox still).
Halo will be coming out for the PC and Mac, but it may not be for a while... personel are still focused on the next game release, and not porting the game to PC/Mac.
Bungie will keep its name, as one of the many subsidiary companies of a larger company throughout the gaming industry.
Its all about project funding.
--onyx--
- PS2: everything Squaresoft
- Nintendo: Mario, Zelda
- X-Box: Halo
It's not so much a Microsoft thing as it is an industry thing. I've fallen into their trap myself. I bought a PlayStation primarily to run Final Fantasy. I bought a N64 primarily to run Zelda. (X-Box? I'll wait for Halo on the PC, thanks. No mouse, no WASD, no service.)As fun as it is to punch MSFT in the nose every once in a while, don't blame 'em for this one... =)
Now, I dislike microsoft quite a bit, but having been a gamer most of my life, this kind of thing goes on all the time in the industry. The only problem with the strategy here is that Sony has deep enough pockets to go head to head with Microsoft doing the same thing. In the end, though, MS has already lost the Japanese market, and Sony has such a larger user base worldwide that despite the difficulty programming the PS2 - developers will support the platform that has 25 million users better than the the one that has 2 or 3 million (especially when the XBox is still underselling PS2 by a factor, they can't catch up if they can't outsell) - I'm used to this idea, I'm a mac user.
- adam
SubLogic made Flight Simulator for Microsoft to brand - it also made Flight Simulator for other computers, even the TRS-80 CoCo has a version. After Microsoft bought SubLogic outright - the only playform they produce for belongs to Microsoft.
Moneyed corporations, non-working 'poor' and criminal prisoners are turning productive citizens into tax-slaves.
EE is like AoE with all the good add-ons included, and all the bad parts removed.
You cannot apply a technological solution to a sociological problem. (Edwards' Law)
D'oh!
/me hits himself in the face with a shovel.
python -c "x='python -c %sx=%s; print x%%(chr(34),repr(x),chr(34))%s'; print x%(chr(34),repr(x),chr(34))"
You want sleze in the video game industry, you go to the master: Nintendo. Go find a book called 'Game Over.' Read it. Boggle in amazement at the realization that Microsoft is a lightweight in the world of sleaze.
Vintage computer games and RPG books available. Email me if you're interested.
Sorry, Microsoft is just playing the game in this case:
There are some specific games that Microsoft is not allowed to play under United States law. Microsoft has been convicted of using a monopoly to create another. Leveraging its Title 17 monopoly on Windows software into a monopoly on the broader market for x86 PC operating systems is one thing; leveraging that monopoly into new areas (XboxOS is based on Windows 2000 Embedded) is another. Bill Gates III does not like to talk to the judge.
Will I retire or break 10K?
MS also frequently makes acceptance of 3rd party games contingent on the inclusion of a few XBox-only features. Sony (and presumably Nintendo) frequently do this as well. All three are guilty of the tactic the original poster describes, although MS may be pursuing it a bit more strongly than most.
Microsoft bought out Digital Anvil in Dec. 2000
1 205003170.htm
http://www.geek.com/news/geeknews/2000nov/gam2000
More often than buying up the companies, they just make deals with them where they are the only platform that that the game can be developed for.
Most people would die sooner than think; in fact, they do.