Video Games to Help You Relax
An Anonymous Coward writes: "Irish game developers have unveiled their latest project, a game that helps you to relax, through the use of electrodes that are attached to a player's fingers and as the person relaxes, their dragon moves faster.
The game uses galvanic skin response technology which works by measuring the ability of the skin to conduct electricity."
Cool idea, I admit, but video games already help me relax. I wouldn't play them if I felt like it was going to work (hence the reason I wasn't that fond of The Sims).
And yeah, my heart gets going a bit faster when I'm playing games, but isn't that part of relaxing? The enjoyment and the thrill of the game? It seems to me that if you're specifically trying to get a person's heart rate down, won't that just lead to the player either falling asleep or becoming bored by the game?
Actually, its: Up Up Down Down Left Right Left Right B A (hit select if you want two players) start. Wanna dispute it? http://www.gamefaqs.com/console/nes/code/7626.html
The psychologist Csikszentmihalyi (I think I spelled it right...) calls that state "flow" and it probably is the same that a top athlete feels. You can enter it under virtually any activity that has well defined rules, the right difficulty and fast feedback on success and failure. Check out one of his books.
Opinions stated are mine and do not reflect those of the Illuminati
Tranquility can be either very relaxing or immensely frustrating depending on what kind of mood you're in when you begin playing, and to a lesser extent, which level you're at. You have to calm yourself down, dim the lights, turn up the soothing music, and get in "the zone" otherwise you'll be overshooting pads and hitting the floor non-stop. I bought the game to relax, but instead found that it forced me to relax otherwise I'd risk losing money on another game I'd quit playing because it was too hard! Everyone should try Tranquility anyway, just because it's so unique.
[figz@figz figz]$ kill -9 `ps -ef | awk '$1=="figz" { print $2 }'`