How bnetd Developers Reverse Engineered Battle.net
battlebot writes: "O'Reilly's ONlamp.com is running an interview with the bnetd developers that goes into great detail about how exactly they reverse-engineered Battle.net. This is by the same guy who wrote the recent Salon article, though is far more technical. They talk a little bit about their legal troubles too, and even sheepishly admit that perhaps talking to a lawyer earlier in the process would have been a good idea. Has this project been successfully squashed?"
warforge has been the team working on a warcraft 3 server (which caused all the problems with blizzard). they started with bnetd's code, but now the projects are basically separate.
shame blizzard didn't do some research before turning the lawyers lose. even if they get an injunction against bnetd, they'll be shutting down the wrong group.
_f
This is addressed in the last part of the article:
(emphasis added)
Sig: What Happened To The Censorware Project (censorware.org)
I have legimate copies of every game/expansion pack they've ever produced, on up to Diablo II. Full retail price, too, not bargain bin or second hand. They _were_ the one company that you could be sure I would buy a game from, maybe not the day it was released, but I'd get it eventually.
As I remember it, this news hit the very day that I couldn't hold out any longer for D2. Strangely, I'd never heard of bnetd until then. Being able to play on a server I could control though, would only have encouraged me even more, to buy their games. I had only played Diablo I on Battlenet once or twice, and not been at all happy... nice idea, but too many assholes. To think that I could fix that problem without extending several dozen ipxtunnels, etc... that is kickass.
They should have hired these guys, not sued them. That would have been a cheaper way to stall bnetd, they would have gotten more for their money, and they wouldn't have pissed people like me off.
Fuck you, Blizzard.
To everyone on the bnetd team, keep kicking ass, and the best of luck to you.
It is EXTREMELY stressful to be an anonymous developer for legal-risky work. Let me tell you, I know.
As Jon Johansen said, in an old interview about DeCSS:
(emphasis added)
http://www.linuxworld.com/linuxworld/lw-2000-01/lw -01-dvd-interview.html
Sig: What Happened To The Censorware Project (censorware.org)