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Matrox's New Three-Head Video Card

This Anonymous Coward was one of many readers to point to sites with information on Matrox's upcoming Parhelia-512 graphics card: "It appears that some foreign hardware sites have violated NDA and posted some very juicy details on Matrox's next generation hardware. iXBT's review can be found here(1), and a MURC posting with some other pics from China can be found here (2). It looks like the real deal. Will Matrox wake up from their long slumber in the 3D gaming market, or will this card be another stopgap like the G550 was?" Update: 05/12 14:07 GMT by T : Alexander Medvedev of ixbt.com points to the English version now online as well, and notes : "Please note, we can't violate NDA becouse we _do _not _sign _anything with Matrox Graphics. And never receive any info from Matrox."

16 of 305 comments (clear)

  1. Parhelia 512 by sxpert · · Score: 4, Informative

    It seems this thing will kick major (major) major ass...
    The thing works with 10 bit resolution
    has 5 outputs, and 2 display controllers (dunno how they will have 3 monitors attached)
    There is a glyph antialiasing unit (ahem...)
    DVD/HDTV decoder (10 bits) and also a 10 bit video digital interface.

    more info at
    http://ixbt.com/video2/parhelia512/chip_diagr.jpg

  2. Since its in russian by MrBandersnatch · · Score: 3, Informative

    The only things that I can make out are :-

    1) It has some VERY fancy graphics tricks up its sleave.
    2) 16xFSAA
    3) 3 Head support for "surround gaming" which appears to be supported by the driver rather than requiring the developers to support it.
    4) Support for 256mb of DDR ram.

    The rumours I've head about this card are that its also FAST enough to give nvida some competition. Hopefully tom will have some benchmarks soon :)

    1. Re:Since its in russian by Anonymous Coward · · Score: 1, Informative

      That's not 16xFSAA, that's 16xFAA, wich I guess stands for Fragment AntiAliasing, in that it only antialiases jagged fragments, thus doesn't have to rerender the whole image, wich Full Scene AntiAliasing does, this saves alot of bandwidth, wich it already will have plenty of.
      256bit DDR sdram, delivering up to 20GB/s memory bandwidth, up to 256mb of it.
      The displacement mapping techniques looks promising too.
      All of this combined with Matrox tradition of offering specs, and open source GNU/Linux drivers (although with a weird, but not really restrictive license, maybe they can be convinced to change the license to GPL?) will be, simply put, KICKASS!
      This will not only be fast enough to give nvidia some competition, it will CRUSH nvidia (at least the present lineup of chipsets).
      Holy ...! :)

  3. Also here by The_Shadows · · Score: 2, Informative

    Link

    If the details are accurate, this could beat out the GeForce4 and bring Matrox back into the gaming market. Unlike the 550. Decent card, but 0 gaming potential.

    The_Shadows, out.

  4. Re:VERY low FPS by Toraz+Chryx · · Score: 5, Informative

    It should be noted that the very act of taking a screenshot can stall the system.

    try taking a screenshot of 3dmark using a utility that writes it to disk immediately, most likely the system will stutter, and it's DURING that stutter that the image is actually captured (hence the low fps readout)

    the phenomenon occurs with Quake engined games as well. probably others...

  5. Specs by joe_fish · · Score: 2, Informative
    The links are /.ed and in .ru so not much help. Before /. posted I noticed the following rumored specs:

    512bit GPU

    tripple head

    20GB/s memory bandwidth

    256bit DDR(?) memory

    bump mapped surfaces

  6. More details at El Reg by joe_fish · · Score: 4, Informative

    The register has more details (and isn't dead):
    Go http://www.theregister.co.uk/content/54/25238.html

  7. Translated from Russian... I want one by SHiFTY1000 · · Score: 4, Informative
    Specification:

    80 million transistors
    Technological standard 0.15 gm
    Graphic nucleus/kernel and memory work with the clock frequency up to 350 MHz
    Valuable is 256 bits (!) OF DDR the busbar/tire of the memory
    The capacity of local memory on the order of 20 GB/sek
    Capacity of local storage 64/128/256 MB.
    AGP of 2kh/yakh/8kh including regimes/conditions SBA and FastShrites
    4 piksel'nykh conveyors
    4 textural blocks on each conveyor (!)
    To fillrate:up to 1.4 gigas-peaktorrent and up to 5.6 gigas-flowtorrent
    Apical sheydery of version 2.0 (Vertekh Syuader 2.0), four parallel fulfilling blocks
    Piksel'nye sheydery of the version of 1.3 (Pikhel Of syuader 1.3), 4 textural + 5 combination stages on each piksel'nom conveyor, with the possibility of the association/unification of conveyors in pairs (we obtain 2 conveyors on 10 combination stages)
    YEMBM and DOTE the imposition of the relief
    Fixed/recorded T & L DKH8 (including the extended possibilities of matrix blendinga and skininga).Is actually special apical sheyder
    Construction, storage in the local memory and conclusion/derivation to the monitor of image with the accuracy of 10 bits to the component of color (!). the technology of the 10- bits Of gigaCholor
    Two built in the chip, 400 MHz, 10 bits to the channel RAMDACH, which use technology Of ultraSyuarp
    Valuable of 10 bits.> 10 bits are tables for the arbitrary Gamma-korrekqii the concluded image
    DVD and YUDTV of video decoder with the accuracy (at the output/yield) of 10 bits
    Is supported the conclusion of image in the permissions/resolutions up to 20ya8khyshche'khe2bpp8shch Hz
    Built-in the chip interface of TV -Out with 10 bit accuracy signal shaping
    Two digital TDMS of interface for the digital outputs/yields or external RAMDACH.Is supported permission/resolution up to y920khy200khe2bpp
    Two*** TRANSLATION ENDS HERE ***



    There was also a mention of glyph antialiasing... And 64 / 128 bit per pixel colour...

  8. mirror by flex941 · · Score: 2, Informative

    .ru link mirror here.

  9. Free Software Driver ? by Lejade · · Score: 2, Informative

    What I really would like to know is if Matrox is going to release a Free Software driver for this thing. If I remember correctly, they used to have a pretty friendly attitude towards GNU/Linux and Free Software. I really hope this hasn't changed as I'm sick and tired of Nvidia's proprietary crap and it would be nice to finally have good hardware acceleration on a Free Software system.

    1. Re:Free Software Driver ? by mcelrath · · Score: 3, Informative
      Matrox has been traditionally very friendly to linux. They produce Their own set of drivers (with source!) as well as a tool called "powerdesk" which lets you switch X resolutions on the fly. In addition, they are very friendly to developers.

      All of my video card money goes to Matrox. End of story. I won't waste my time with these half-assed, hostile companies like ATI and Nvidia. (Yeah, so I'm a little behind the curve on this whole "3D game" thing...;) I'm extremely happy that Matrox will produce a good 3D card! I have owned the Millenium II, Marvel G200, and G450 dualhead and been extremely happy with them all. Now I'm just waiting for the Marvel G1000!

      --Bob

      --
      1^2=1; (-1)^2=1; 1^2=(-1)^2; 1=-1; 1=0.
  10. Re:Major problems with Matrox drivers: Explanation by Cloud+9 · · Score: 3, Informative
    "You can obtain an RMA for your board through Tech Support. Just make sure that you have registered your Matrox board on our web site http://www.matrox.com/mga/registration/home.cfm and have selected the option 'Obtain your tech support client id number...' [snip]


    That's the way Matrox's tech support procedures have been since the days of the g200. After you go through their faq, you'll find a tech support e-mail address, where you can ask for support. After it's been determined that the problem is not a result of user error, the techie(who responds from his/her own address within Matrox) can then give you a RMA number.


    They're not trying to make anybody jump through hoops, they're ensuring that the user has done everything they can to get the card working before tying up their resources by processing an unnecessary RMA.

    --
    Karma: Dyn-o-mite!(mostly affected by Jimmy Walker reading your comments)
  11. Re:Looks nice by linzeal · · Score: 2, Informative

    Try the digit life article rewritten by the original author in english.

  12. Parhelia at Beyond3D by Dave+Baumann · · Score: 2, Informative

    Theres already a fairly indepth technical discussion about this over at Beyond3D, with many translations from the Russian text.

  13. If any of you bought the G200... by coldmist · · Score: 2, Informative

    and waited YEARS for an OpenGL driver, you'll understand my reservations about Matrox.

    They promised an OpenGL driver before the card launched, but it was something like 2 years later before they finally got a crippled one out.

    By that time, they had the G400 out, and it could do it (with somewhat reasonable framerates), so to me it looked like they fixed a few hardware issues.

    For that reason alone, I won't go with Matrox anymore.

    --
    Don't steal. The government hates competition.
    1. Re:If any of you bought the G200... by JKR · · Score: 2, Informative
      ...or the M3D add-one for the Millenium series before it, which only ever got as far as a miniGL driver for Quake 2 written for it, before being consigned to the bin marked "Technically Superior, Shame About Support".

      I feel your pain.