Slashdot Mirror


Matrox's New Three-Head Video Card

This Anonymous Coward was one of many readers to point to sites with information on Matrox's upcoming Parhelia-512 graphics card: "It appears that some foreign hardware sites have violated NDA and posted some very juicy details on Matrox's next generation hardware. iXBT's review can be found here(1), and a MURC posting with some other pics from China can be found here (2). It looks like the real deal. Will Matrox wake up from their long slumber in the 3D gaming market, or will this card be another stopgap like the G550 was?" Update: 05/12 14:07 GMT by T : Alexander Medvedev of ixbt.com points to the English version now online as well, and notes : "Please note, we can't violate NDA becouse we _do _not _sign _anything with Matrox Graphics. And never receive any info from Matrox."

4 of 305 comments (clear)

  1. Parhelia 512 by sxpert · · Score: 4, Informative

    It seems this thing will kick major (major) major ass...
    The thing works with 10 bit resolution
    has 5 outputs, and 2 display controllers (dunno how they will have 3 monitors attached)
    There is a glyph antialiasing unit (ahem...)
    DVD/HDTV decoder (10 bits) and also a 10 bit video digital interface.

    more info at
    http://ixbt.com/video2/parhelia512/chip_diagr.jpg

  2. Re:VERY low FPS by Toraz+Chryx · · Score: 5, Informative

    It should be noted that the very act of taking a screenshot can stall the system.

    try taking a screenshot of 3dmark using a utility that writes it to disk immediately, most likely the system will stutter, and it's DURING that stutter that the image is actually captured (hence the low fps readout)

    the phenomenon occurs with Quake engined games as well. probably others...

  3. More details at El Reg by joe_fish · · Score: 4, Informative

    The register has more details (and isn't dead):
    Go http://www.theregister.co.uk/content/54/25238.html

  4. Translated from Russian... I want one by SHiFTY1000 · · Score: 4, Informative
    Specification:

    80 million transistors
    Technological standard 0.15 gm
    Graphic nucleus/kernel and memory work with the clock frequency up to 350 MHz
    Valuable is 256 bits (!) OF DDR the busbar/tire of the memory
    The capacity of local memory on the order of 20 GB/sek
    Capacity of local storage 64/128/256 MB.
    AGP of 2kh/yakh/8kh including regimes/conditions SBA and FastShrites
    4 piksel'nykh conveyors
    4 textural blocks on each conveyor (!)
    To fillrate:up to 1.4 gigas-peaktorrent and up to 5.6 gigas-flowtorrent
    Apical sheydery of version 2.0 (Vertekh Syuader 2.0), four parallel fulfilling blocks
    Piksel'nye sheydery of the version of 1.3 (Pikhel Of syuader 1.3), 4 textural + 5 combination stages on each piksel'nom conveyor, with the possibility of the association/unification of conveyors in pairs (we obtain 2 conveyors on 10 combination stages)
    YEMBM and DOTE the imposition of the relief
    Fixed/recorded T & L DKH8 (including the extended possibilities of matrix blendinga and skininga).Is actually special apical sheyder
    Construction, storage in the local memory and conclusion/derivation to the monitor of image with the accuracy of 10 bits to the component of color (!). the technology of the 10- bits Of gigaCholor
    Two built in the chip, 400 MHz, 10 bits to the channel RAMDACH, which use technology Of ultraSyuarp
    Valuable of 10 bits.> 10 bits are tables for the arbitrary Gamma-korrekqii the concluded image
    DVD and YUDTV of video decoder with the accuracy (at the output/yield) of 10 bits
    Is supported the conclusion of image in the permissions/resolutions up to 20ya8khyshche'khe2bpp8shch Hz
    Built-in the chip interface of TV -Out with 10 bit accuracy signal shaping
    Two digital TDMS of interface for the digital outputs/yields or external RAMDACH.Is supported permission/resolution up to y920khy200khe2bpp
    Two*** TRANSLATION ENDS HERE ***



    There was also a mention of glyph antialiasing... And 64 / 128 bit per pixel colour...