Managing Assets in Final Fantasy
skia writes "Interesting topic with an even more interesting backdrop: Tracking Assets in the Production of "Final Fantasy: The Spirits Within". From the article: "Creative processes don't have clearly defined paths... therefore, the attempt to give a static definition for such process has to face the tension between divergence towards the creative possibilities and convergence towards the pre-defined mechanical process that databases can handle." It also links to Beating the Averages, which is another must-read for /.ers."
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