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FF XI Goes Live in Japan

Castolari writes "Gameforms reports about the Japanese launch of FF XI, Square's online venture with the series. Apparently, there's some serious technical problems with the server load as well." They also have some Screenshots. I'm still hoping that someone will get the MMORPG right in the not so distant future.

5 of 187 comments (clear)

  1. world forge by filth+grinder · · Score: 2, Informative

    Check out the World Forge project. It's an open source attempt at creating a customizable MMORPG. They need help too with a bunch of stuff, but what they have so far looks really neat. Good stuff.

  2. Japan and bugs.... by MosesJones · · Score: 3, Informative


    Umm lets see so Japan tolerates bugs does it.

    Japan has Sony, Nintendo, Panasonic etc etc the consumer gods of planet earth. Why do we like them ? Because they work EVERYTIME.

    The US has Microsoft, CDMA, Oracle and the gods of bloatware.

    They are testing in Japan because ITS A JAPANESE GAME!

    Don't be lulled into a feeling that they can't build things better in Japan.... imagine Honda v Harley Davidson in a race.

    --
    An Eye for an Eye will make the whole world blind - Gandhi
    1. Re:Japan and bugs.... by DrSkwid · · Score: 4, Informative

      How odd then that they don't even appear in the standings for the Motorbike World Endurance Championship
      In fact *every* entry in the 2001 series was a Japanese bike.

      --
      There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
  3. slashdot effect by shawnmelliott · · Score: 3, Informative

    The site is down but for those who want to see some screens you can go

    here

    After looking at the level of detail on this and thinking this is supposed to be multiplayer I don't doubt they have "technical" issues

  4. Re:"Right" means different things... by Lightwarrior · · Score: 2, Informative

    The post implies "Right" has something to do with a bug-free launch. Which Dark Age of Camelot did - it was playable from Day 1. No framerate issues, no server issues - they were the *first MMOG in HISTORY* to get this right. UO had server issues, EQ had server issuses, not sure about AC - but I bet it had server issues, and let's not even get into AO or WWIIO (ie, massive problems that rendered the games unplayable for months).

    The other MMOGs had stuff going for them, but DAoC has been the only one with a good launch.

    -lw

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