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Linux Beta Kernel 2.5.16 Out

dipfan writes "The latest beta version of the Linux kernel 2.5.16 is out, with some comments by Linus here, who was kept 'personally somewhat busy' by 'the interesting Intel SMP-P4 TLB corruption bug, which ends up being due to some very funky asynchronous speculative TLB fill logic'. Woo hoo. Mirrors, etc." We haven't been keeping up with the 2.5.x series, but a slow Sunday is a good excuse to catch up.

5 of 146 comments (clear)

  1. Re:The 2.4 series. by karlm · · Score: 3, Interesting
    I would guess it's pretty much bug fixes from here on out in the 2.4 line. Sure, you'll get some more obscure drivers and such, but I don't thnik too much more exciting is going to happen. The new 2.4 kernel maintainer probably won't do anything too controversial, particularly after that VM switch Linus pulled earlier in 2.4.

    The 2.5 kernel is a major rework. IIRC, they're making everything possible modules, and you'll need to make an initial ramdisk with your ide/scsi/network/fs drivers in order to boot. Any idea how stable 2.5 is now? It sounds pretty cool. I've dabbled in kernel programming and am willing to put up with 1 week uptimes as long as I'm running ext3 or XFS. I tried L4-linux, but 8-hour uptimes just hurt. Yes, I'm also playing with Debian HURD. There's lots of really cool stuff going on nowadays in the OS world.

    Any idea if there are any plans to merge the international patch (crypto stuff) into 2.4 or 2.5? Encrypted loop devices and encrypted swap really should be part of the main kernel. After all, the 2.4 kernel is currently being maintained by a minor in South America, so the 2.4 kernel is pretty safe from the US govt/US courts at the moment. Hmm... DeCSS in kernel-space anyone?

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  2. "Beta" kernel? by Platinum+Dragon · · Score: 5, Interesting

    At best, I would call the development series "alpha". Beta implies that the kernel is ready for general testing prior to release, and there are few known showstopper bugs.

    When 2.5 goes -rc, or Linus starts making prereleaserr noises, then go ahead and call it "beta". Until then, it's the type of thing you inflict on a computer you don't mind messing around with.

    --

    Someday, you're going to die. Get over it.
  3. Sega Genesis emulators on Linux by yerricde · · Score: 3, Interesting

    Does Linux support blast processing yet??

    "Blast Processing" is the name of the sprite engine that Sega used in Sonic 2 and Sonic 3 for Sega Genesis. Here are some Genesis emulators for UNIX and Linux systems. DGen is pretty good.

    --
    Will I retire or break 10K?
  4. Kernel 2.6 by i_am_nitrogen · · Score: 4, Interesting
    Actually, some people believe that the 2.0 series is the most recent quality Linux kernel.. While obviously that's open for debate, there are people hard at work backporting 2.2.x and even 2.4.x subsystems to make kernel 2.0.40. which I imagine will be released some time this year.

    Personally though, I can't wait until 2.6... I know someone who's working on some of the new graphics stuff in his spare time (the new graphics layer is code named "Ruby"), and there will be some sweet stuff. The DRI, framebuffer, Video4Linux, etc. systems will all be made into one unified kernel interface, which will be user friendly and capable enough to (almost) program graphics applications in bash! Imagine (device names are changed to protect the innocent ;p):
    # set video format
    echo "640x480x24" > /dev/gfx/camera/cam0.mode
    echo "640x480x24" > /dev/gfx/video/vid0.mode

    # display snapshot
    cat /dev/gfx/camera/cam0.gfx > /dev/gfx/video/vid0.gfx
    I mean, that's just too cool for words.

    Not to mention we'll finally be able to ditch X on the desktop for the framebuffer without losing OpenGL support, and let X do what it was meant to do: thin clients and network terminals.

  5. Kernel Testing Tips by goingware · · Score: 4, Interesting
    If you are new to compiling your own kernel, or you would like information on how to more effectively test development kernels (or stable kernels, before putting them into production), these two articles may be helpful to you:

    Also check out the Open Source Development Lab's Scalable Test Platform. You can use STP to run your kernel patches and test code that you upload to OSDL's big iron hardware, or you can download the STP source code so you can use it as a test harness on your own machine.

    (I should add the STP to my article but haven't gotten around to doing so yet).

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