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What is Well-Commented Code?

WannaBeGeekGirl queries: "What exactly is well-commented code anyway? Can anyone suggest resources with insight into writing better comments and making code more readable? After about six years in the software development industry I've seen my share of other people's code. I seem to spend a lot of time wishing the code had better (sometimes _any_) comments. The comments can be frustrating to me for different reasons: too vague, too specific, incoherent, pointing out the obvious while leaving the non-obvious to my imagination, or just plain incorrect. Poorly or mysteriously named variables and methods can be just as confusing. In a perfect world everyone would follow some sort of coding standards, and hopefully those standards would enforce useful comments. Until then, any suggestions for what you, as a programmer, consider to be good/useful/practical comments? Any suggestions for what to avoid? Also, I usually work with C++ so any resources/comments specific to that language would be too."

4 of 802 comments (clear)

  1. Code Complete by kimba · · Score: 5, Informative

    I can absolutely recommend a book called Code Complete. Yes, it is published by Microsoft, but it is an invaluable language-agnostic guide to writing software that includes heavy doses of common sense regarding commenting, coding styles etc.

  2. Doxygen, etc by Stary · · Score: 5, Informative

    Tools like javadoc, or maybe better in your case doxygen can really help when it comes to commenting code... the idea is pretty much that you place a documentation comment before each function, or class, and so on, which usually makes the entire thing much easier. Having done that, I've found that only a few more non-obvious parts have to be commented within the actual functions.

    --
    Tomorrow will be cancelled due to lack of interest
  3. Re:Make the variable names mean something! by Mr.+Slippery · · Score: 5, Informative
    If a method has more than a screen full of code (i.e. about 20 lines), split the method into multiple methods

    I strongly disagree. The proper delineation of a function or method is the operation that it abstracts, not how long it is.

    If a subroutine is only called once, and doesn't cleanly abstract some idea (i.e., if you can't tell me what it does in one simple sentance), it should not be in a separate subroutine.

    I've seen too much code written in the manner you suggest, that makes the reader bounce around from function to function to function for no reason other than "otherwise that function would be more than 30 lines".

    void foo()
    {
    foo_part_1();
    foo_part_2();
    foo_part_3();
    }

    If I have to maintain such code I always refactor it into one subroutine.

    --
    Tom Swiss | the infamous tms | my blog
    You cannot wash away blood with blood
  4. It's sophomores like you... by Pollux · · Score: 5, Informative

    ...who make reviewers like me stare at computer screens for endless hours trying to figure out how the hell your computer code is supposed to work.

    Comment sparsely. Do not sprinkle your code with comments. Especially do not use comments like

    Yea, I can already picture your programming style. You'd make a 200-line function with the only comment being " // Creates hash table ". Question: Where does that leave me? When I find out that there's some problem in the hash algorithm, I have to dig through 200 lines of code to find some freakin' bug that is described only by "Creates hash table." Your example of why comments don't need to be made is a poor one:

    // increment loop counter
    loopCounter++;


    That is adding zero value.

    Yes, because it's one line of code, and the code is described through the variable. But when sifting through lines of code, you often find beautiful works like iHateMyJob++; or fuckMyBoss--; to name a few. And needless to say, they're uncommented in the code. Until computer code can be written bug free in complete English sentences (aka Never), the rest of your team of workers needs to understand what your code does.

    Personally, I make sure every function says what goes into it, what comes out of it, and what setup (variables, etc.) need to be made for it to be called. I do not comment every single line of code, but I do make sure that every line is accounted for by descriptive sentences, explaining the task that I wish to accomplish as well as what variables / registers / actions I take to accomplish the task.

    Every time someone has to change some code, you've just forced them to double their workload, and change some comments too.

    Okay, this just pisses me off. You didn't mean what you said. Here's what you meant to say:

    Every time I have to change some code, you've just forced me to double my workload, and change some comments too.

    I can assure you, from a reviewer's point of view, comments SAVE my time from trying to understand what each piece of code is trying to accomplish. Commented code may make you work extra time to detail the lines of code (I do admit, some programmers are quite tallented at keeping track of every single line of code in their head as they work on it on the computer), but it saves tremendous amounts of time once that chunk of code needs to be integrated with other chunks of code into the final product.