MMORPGs Matrix and Star Wars
Jedi2099 writes "Warner Bros., Monolith Productions and EON Entertainment are combining forces to
create a new massively multiplayer online role-playing game (MMORPG) based on The
Matrix using Monolith's new LithTech Discovery System. "
Personally I'm much more interested in the fact that the
Star Wars Galaxy Beta
that has started taking beta apps.
Great, another game to get hung up on. Time has an article on the addiction angle of all these MMORPGs.
Oni's gameplay was remarkably similar to "The Matrix", although its visuals obviously were not. They could save themselves a lot of time by just licensing the game engine, keep the buildings, changing all the characters, and making it massively multiplayer.
(Yeah, I know Oni's fighting engine was rather simplified compared to, say, Street Fighter II, but when you're trying to go for widespread appeal, that's actually a Good Thing. Plus, Oni allowed you to pick up new moves as you advanced in levels, a feature which lends itself nicely to an MMORPG.)
And use Zork as a template for an online game.
The poster was being funny, but the idea is interesting. Distribute some of your processing load to unused cycles on user's systems. Not all MMORPGs require all the horsepower a system can provide. It might be a neat feat and it would mean that in some cases, adding users might be a significantly lower drain. This might help with a few of the problems of scalability for MMORPGs. Imagine that you could also earn account hours or credits in game for leaving your PC hooked up when you aren't there if you have a good BW connection so the server can offload some processing onto your machine. Probably a lot of issues involved, but it might offer some interesting lines of investigation.
-- Mal: "Well they tell you: never hit a man with a closed fist. But it is, on occasion, hilarious."