A Supercomputing Cluster For FPS Gaming
Paul E writes: " An atlanta company seems to have developed (modified?) a linux clustering platform that is very conducive to FPS games. These guys apparently have built a cluster that will be pushing 2 TerraFlops, which would easily put it between Blue Pacific and Blue Mountain . Interesting that the same time the .mil starts making FPS's, FPS platforms are outperforming some of the top defense labs."
At first I thought they had the client partof Q3A or UT or whatever other FPS running on a cluster of computers (along the lines of those x nodes control the graphics, those y nodes control the physics, etc.). But after readding their FAQ, the're only hosting servers on a farm of servers. It's a lot less appealing that way.
Talk to Saddam Husein about that one... anybody else remember a fairly large amount of PS2's being bought by Iraq when they were first released?
Now, I don't know if it ws their government doing it or not... but I found it interesting. The US doesn't allow high-end computers to be shipped over there, but the PS2's weren't restricted by the US export regulations.
While I really like the idea of porting Linux to everything I think it's kind of odd that porting Linux the PS2 might actually help the Iraqi government build a super computer.
Food for though?