Review of Linux Gaming Using WineX 2.0
Ceyx writes "Toms Hardware ist running an Interesting review of DirectX Gaming under Linux using WineX. An interesting point is that the native Quake3 Arena runs faster with Linux then with windows." I had the good luck to play Jedi Knight Outcast and Return To Castle Wolfenstein at my friend's house, and it was really pretty good. The numbers show just how good the Linux drivers from nVidia are, so mad props to Mark V and his co-workers ...
Someone please explain why you would play Return to Castle Wolfenstein with WineX when there is a native linux version? (Not to mention the fact that the linux version is ahead of the Windows version in terms of patches and bug fixes)
unfortunately, wineX doesn't see the same performance boost (windows2000 beats it):
d ows_gaming-05.html
http://www.tomshardware.com/howto/02q2/020531/win
funny how the frame rate is capped at 50 for all resolutions though. it seems more like something is artificially keeping it there.
_f
I've said this before, and I'll say it again. Wine and its a derivatives are a neat hack - but using this stuff is like having sex with 4 condoms on. We want good performance for Linux games - BUY THE LINUX VERSION.
Neverwinter Nights is a perfect example of how a game should be (er, will be) published - cross-platform, same box. I've prebought it already.
We should be supporting the game companies that port to Linux instead of trying to get games working at 50% of the performance of Windows.
Windows 98 Full Version : $100
20 Month subscripton to Transgaming: $100
New nVidia video card (cause you have to throw out your ATI Radeon et cetera): $150
Somehow this just doesn't add up. This makes as much sense to me as buying a copy of Windows 2000 Advanced Server so you can "run Apache on it." Just use the right tool for the right job!
Would you rather play Nintendo games through an emulator, or that NES attached to the TV in the corner?
I have a system which is purely SCSI (U2W/lvd, in fact). Both of my disc drives are made by Plextor -- hardly unknown drives -- and are over two and a half years old. They are well supported by anybody's standards. Yet neither will work with WineX. I get errors with CD protection schemes, errors trying to read the drives, errors in the games saying the disc can't be found, etc. This is with my Plextor CD-R and CD-ROM drives. I've even tried mounting ISO images of the game CDs via the loopback with no luck.
If you have IDE CD drives, then feel free to get a subscription and/or download WineX. If you have a SCSI system then you shouldn't bother with WineX -- unless you get a subscription and then vote for SCSI support. Otherwise just dual boot into Windows (or forego games). IMO, the lack of support for SCSI systems is enough to make me wish I hadn't subscribed (or had been able to find the issue mentioned somewhere on the Transgaming site last October when I signed up).
-B
Ash and Hickory, straight-grained and true, make excellent bludgeons, dandy for the cudgeling of vegetarians.
http://timedoctor.org/index.php?id=541
Check out ioquake3.org for a great, free, First-Person Shooter engine!
... we'll have producers, that make multiplatform games (ID for example). However Most producers will stay away from Linux. Why? They are in bed with MS
You are delusional. Even Id has publicly stated, Game Developer Magazine, that Linux games do not make business sense, that they support various Unix platforms because they think it is cool to do so.
The primary reason companies do not target Linux is that there is no new market, no new sales. Linux gamers are already buying the Win32 version and dual booting or emulating. Porting to Linux would not generate a new sale, it would replace a Win32 sale with a Linux sale, no point in doing that.
The "Linux game market" only consists of those people who refuse to dual boot or emulate, and that population is too small to consider. There is no anti-Linux sentiment, there is no Microsoft control, there is only developers following gamers to whatever platform the gamers use. If there was money to be made from Linux gamers developers would be there.
I'll be content as long as the kernel module is open source. I don't over-mind running untrusted code as an untrusted user [occasionaly possible [but quickly patched] local root exploits asides], but kernel mode is ring 0, baby. That's bigger than root. I don't like the idea of a propriatary kernel module one bit.
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the pen is mightier than the sword, the sword is mightier than the court, the court is mightier than the pen.