Is the Universe its own Largest Computer?
missingmatterboy writes: "If the universe is simply a giant calculating machine, how big is it? Seth Lloyd, who two years ago worked out the theoretical maximum possible power a laptop computer could posess, has now "estimated how much information the Universe can contain, and how many calculations it has performed since the Big Bang." His conclusion: you'd need about 10^90 bits, with something like 10^120 manipulations of those bits, to express the universe since time began."
...42!
Infuriate left and right
I guess the fact we don't have weekly big-bangs indicates the universe doesn't run a certain OS out of Redmond :)
UNIX *is* user-friendly. Its just more selective on who its friends are. --Scott Adams
If one plans on estimating the calculations (apparently changes) the universe has performed, how can you even make a guess when we still don't even know precisely how old the universe is, and how much matter there is?
And also, why does everything have to be made into a computer of some sort? DNA, and now the whole universe?
WWJD.... for a Klondike bar?
(18 months per double; 10^120 =~= 2^399; 1.5 years * 399 = 598.5 years)
--- Jason Olshefsky
Karma: Poser (mostly affected by adding this line long after everyone else did)
With calculating power like that, you /might/ be able to run Doom III at the highest settigs ;)
Colin Davis
2. ...the rapid expansion phase at the beginning was someone trying to overclock the universe?
3. ...the big crunch comes when MS figures out how to write software for the univsersal computer?
4. ... the CPU manufacturers are right around the corner to making a computer more powerful than universe.
5. ...all the weird stuff at the quantum scale is caused by dereferencing a NULL pointer.
Iaamoac
For instance, gravity seems to have a universal effect. It diminishes over distance, but ultimately never stops having an effect. Thus, for every movement, you'd first need to look at all elements of the "gravity map" to determine your precise gravity vector, then you'd need to update the "gravity map" with your movement. This would seem to have at least an N^2 effect. The universe doesn't seem at least to kludge on things like this.
Many forces act like this, which would tend to make the exponent on the number of bit manipulations required blossom much faster than predicted. Take a look at raytracer graphic design to see how messy reality can be when you introduce more than a couple elements into a scene, much less of course a universe. If one is going for a true simulation of reality, at least force by force, particle by particle, I believe it's going to be more complex than this estimation.
:^)
Ryan Fenton
It's a good thing that the Universe wasn't written in C++. Otherwise, our friends would be able to access our private members.