Distributed Chess Computing Project
jcarley writes "Just found an interesting project that is looking to capitalise on the power of unused computing cycles to develop a strong chess playing computer. Given the power in single and dual CPU chess programmes these days, if they can find a good way to efficiently parallel the anaysis this could be interesting. "
Imagine a Beowulf... wait.. nevermind.
Feel the fear and do it anyway.
For example, tic-tac-toe can be easily proven to have this type of solution, and chess might has well.
Well, that cinches it, everyone knows if you try to get a computer to play Tic-Tac-Toe against itself it will overload and shutdown, thus averting nuclear war.
I've had enough abrasive sigs. Kittens are cute and fuzzy.
at last... now we know what those silly mice were trying to compute. Apparently the perfect choss game can be reduced to the number 42.
I live in a giant bucket.
It's all fun and games until someone accidentally proves there is no god.
(c.f. Episode BABF22 HOMR of "The Simpsons")