Distributed Chess Computing Project
jcarley writes "Just found an interesting project that is looking to capitalise on the power of unused computing cycles to develop a strong chess playing computer. Given the power in single and dual CPU chess programmes these days, if they can find a good way to efficiently parallel the anaysis this could be interesting. "
For example, tic-tac-toe can be easily proven to have this type of solution, and chess might has well.
Well, that cinches it, everyone knows if you try to get a computer to play Tic-Tac-Toe against itself it will overload and shutdown, thus averting nuclear war.
I've had enough abrasive sigs. Kittens are cute and fuzzy.