Distributed Chess Computing Project
jcarley writes "Just found an interesting project that is looking to capitalise on the power of unused computing cycles to develop a strong chess playing computer. Given the power in single and dual CPU chess programmes these days, if they can find a good way to efficiently parallel the anaysis this could be interesting. "
What is it actually doing? A complete tree-search for all the legal chess moves? That's a pretty big tree! Searching for conclusions to well-known games? Trying to crack into a Norwegian librarian's database?