NVidia announces Cg: "C" for Graphics
mr_sheel writes: "Thresh's FiringSquad has an article about Cg, a new language developed by NVidia in collaboration with Microsoft. 'Up until now,' Brandon Bell writes, 'game developers have had to use complex assembly language to create the lifelike graphics gamers experience in today's latest games.' Cg eases the process of bringing graphics to the screen and compiles for DirectX 8,9 and OpenGL 1.4. Many companies, including 3D Studio Max, Blizzard, and over 100 game developers, have already jumped onto the Cg bandwagon. Will this replace assembly graphics coding once and for all?"
Didn't we just see this here a couple of days ago?
I'm an American. I love this country and the freedoms that we used to have.
10 minutes working on a sig. What a waste.
http://slashdot.org/article.pl?sid=02/06/13/147213 &mode=thread&tid=126
My life in the land of the rising sun.
But it'll never happen, because it's unlikely to be in anyone's best financial interests to open-source either all the work NVidia has done on this language, or all the work other people have done on their own engines.
It's not a disincentive to non-MS-based game developers.
Why not? looks like it is a windows-only technology to me. After all, it uses DirectX. True, it also claims to use OpenGL, but while OpenGL is cross-platform, the compiler in the article is not.