Printing Chips
batty writes :"Nature has this article about a process that uses a quartz die and a laser to mechanically print features onto chips instead of photo-etching them. The article mentions engraving a silicon wafer with features only 10 nanometres in size, as opposed to 130 nanometres using photlithography, and the process is quicker, simpler, and more environmentally friendly than current processes. Which is nice."
The author of this article from Princeton was reported in the BBC as saying he thinks he can outstrip Moores Law with this new technology!
Its one damn thing before another. (Dick Bird 1999)
From previous BBC article
Quantum effects are what make semiconductors work :). However below a certain size the wave-particle duality stats to make you wires into waveguides...
Rich
This is really interesting, an exact copy of the comment I posted to this same story four days ago...
Enterprising young ACs.
-josh
>That's the funny thing about reality.
Quantum mechanics is NOT reality. It is a DESCRIPTION that matches empirical data, just as in ancient times, astronomers used "epicycles" to explain the puzzling pathways of the planets and stars when they thought the earth was at the center of the universe. Did it matter to ship navigators whether or not the astronmers were correct? Most of the time, the theory of epicycles was an adequate explanation for their needs.
I do not believe in the reality of particle-wave duality, but it does provide the most adequately useful DESCRIPTION to date so that people are able to invent things on top of it.
Also, let's say that the stamper can do 1 stamp per minute (aggressive, but ya gotta make some assumptions). How do you determine when the first little imprinter point snaps off, and every subsequent stamp creates a dead die. If it happens during the first several hundred wafers patterned, and the stamper isn't changed for thousands of stamps, there's going to be an awful lot of non-yielding die at end of line. That's a real bummer, because nobody buys the chips that fail sort/etest for anything more challenging than pretty keychains/ornaments.
Another problem is going to be that the surface of a wafer is *not* flat. Run a wafer through a diffusion furnace, and it warps like an album left in the sun (ok, so I'm dating myself... but the analogy is valid). Let's assume that the wafer bows up at the edges, relative to the center. If you try to press the entire wafer at once, you are going to get excessive pressures at the edges, while the center of the wafer isn't yet touched by the stamper. As a result, the center of the wafer isn't going to get any pattern, and so the center of the wafer won't yield usable die. Bummer.
Another issue is that *all* wafers end up with particles on the surface, be it aluminum, stainless steel, tantalum, or just plain old dust. What happens to the little imprinter fingers when you try to press them into a hunk of steel? I'll give you a hint, it'll be like holding your fingers out straight and punching a bowling ball... your fingers are gonna break. How well are your fingers going to be at pressing anything after that? On the wafer scale, any stamper which hits a die that has a surface defect will result in that die being defective on all subsequent pressings. More keychain ornaments, but less working chips and much less profitable.
In closing, let's consider one other little issue. In patterning, the goal is to have the sidewalls as nearly perpendicular to the surface as possible. A cross section view of a line should look like a skyscraper, with vertical sides, and not like a pyramid/trapezoid. In order to stamp and be able to extract the stamper from the imprinted surface without ripping off teeth, the impresser has to be tapered to minimize friction effects. Etchers and implanters really don't do well with tapered sidewalls on the pattern... you lose resolution of the resultant structures/implants.
I'm an individual! Just like everyone else!