QuickTime To Get Boost From "More Accurate" Statistics
Justen writes "Nielsen is expected to release a new set of ratings for media players on July 1. Apple lobbied the firm to use new methods to form usage statistics. The new methods are expected to dramatically increase the reported market share of QuickTime. Nielsen says it doesn't reflect a dramatic jump in actual installations, just a more accurate picture of what's been there all along. The article also mentions the new beta of QuickTime 6 and its support for MPEG-4, ahead of Real and Microsoft."
Now if only they'd get rid of the ad that pops up for QuickTime Pro almost everytime it launches.
Straight from Apple's QT6 FAQ
Will Apple MPEG-4 interoperate with other MPEG-4 technologies? .mp4 file containing compliant MPEG-4 video and AAC audio should interoperate with QuickTime 6. If you find any interoperability issues please let us know.
Other technologies that report to be MPEG-4 compliant, yet are not contained in an .mp4 file, will not interoperate with QuickTime 6 or other MPEG-4 players. Divx and MPEG-4 from Microsoft are common examples.
The MPEG-4 specification is large and contains provisions for many technologies. However, any
Well, there you kinda of have it, no. Although I heard that DivX5 will be completely compatible. But I don't know for sure.
Apple decided to actually follow standards, and not just jump on the "buzzword bandwagon" and do their own thing. Only time will tell if it pays off.
sin(6cos(r)+5A)
Apple doesn't need statistics re-worked to get better market share. They have to do very few things.
First, make the player on Windows not suck ass. As in, re-code the app. Right now it's too bloated. Make it more responsive. Optimize optimize optimize. Even MP7 isn't as slow, and that's saying a lot.
Second, use native codecs when possible. MPEG-2, for example. If you're not going to optimize your codecs for x86/pentium (and that would take a lot of work, I'm sure) then use the work of those who have. In addition to quicktime formats, use the native windows CODECs. They're all registered already, all you have to do is hook in.
Third, fix the plugin/associations. For people who know what's what, Quicktime isn't a problem (anymore), but for the average user, taking over PNG from the browser is stupid, especially since it doesn't add better handling anyway. Likewise for most other formats. Make all non-Windows non-Mac file formats open in or plugin with Quicktime by default, UNLESS there are other associations for them. Mac file formats open with QT. Windows file formats don't get touched unless the user requests it.
Basically, QT does three things. Lags my system down, wastes clock cycles doing decoding poorly, and trashes my associations unless I'm careful. Fix these three things, and more people will install it.
You can't get market share if your product sucks. Just ask Steve Case. Er, wait..
--Dan
... who are compaining about the annoyances with QT for Windows, you have two simple options.
.rm files.)
1. Send your suggestions/compaints to Apple. The current Apple isn't the same as the circa-1995 Apple that wouldn't listen to its users. Apple seems strangely eager to cater to users nowadays. Go to their site and make your thoughts known.
2. Get a Mac. I'm not being a smart-ass or a nutball Mac advocate, but Apple specializes in Mac software. Their Windows version of QT is so-so, but the Mac version is beautiful. I've used WMP, Real and QT on both platforms, and QT on Mac is light-years ahead of any other combination (with the possible footnote that Real's audio streaming seems to have a *very slight* edge, although QT's audio stream doesn't litter your drive with those annoying
I have a feeling that Apple will likely never make Windows QT better or equal to QT on the Mac and I can't say I totally fault them for it (not justifying it, but I can't see the rationale.)
--Rick
--Rick "If it isn't broken, take it apart and find out why."
Read the article.
.movs downloaded per month?
.movs streamed to web browsers weren't counted? That's what Apple convinced Nielson to do. Count embedded .movs.
Apple got them to recalculate the stats in their favor because their earlier algorithms were, um, erroneous.
Then think about this quote, from Mark Twain I believe. "There are three kinds of lies. Lies, damn lies, and statistics."
Statistics is all about taking raw data and making predictive or explanatory statements from them.
How can you count Quicktime usage?
How about downloads per month?
How about upgrades per release?
How about hits to Apple.com/quicktime per month?
How about number of
All of them are reasonable.
Would you believe, that until now, Quicktime
GPL Deconstructed
You do what you always do: read the fine print about how the study was run, and what it measured.
Apple lobbied Neilson because their methadology was really, really, bad, and way overcounted Real and way undercounted QuickTime. The linked article shares some details about what went wrong before, and what they changed.
Draw your own conclusions from that about how the final numbers are relevant to what you're trying to do.
Honestly, it's hard to say what decisions these kinds of studies help us understand. They tell us how many individual users watched what file types. That doesn't really tell us all that much.
My video compression blog
There are two *newer* stories on cnet than the one referenced:
http://news.com.com/2100-1023-938423.html
and
http://news.com.com/2100-1023-938827.html.
The result? Apple is closer to it's competitors, but Real still leads, and is losing it's lead to MSFT.
A better link for Nielsen/Net Ratings (or whatever they're called - at least it's not "monday"):
http://www.nielsen-netratings.com/