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Matrox Parhelia Benchmarks and Review

Crankshaft writes "Matrox Parhelia boards are due to hit retail shelves by the end of the month. Cards have been sent out and the benchmarks are up, showing the card's strengths and weaknesses. You want great looking Anti-Aliasing? The Parhelia is for you. You want killer frame rates? You might have to look elsewhere."

15 of 180 comments (clear)

  1. uhh.. by TweeKinDaBahx · · Score: 2, Insightful

    this card is not woth the asking price. It's nice to see Matrox trying to get back into the game, but the technology in the card is well... so last year.

    I predict that this card may eventually be popular in high-end workstations, with matrox fans (if there are any), and with people who for one reason or another just don't like nVidia.

    It may also take some market share away from ATi, but I don't suspect it will cause a huge dent.

    The stats really just don't impress me. Then again, I'm a heavy Windows gamer, and from reading their white papers on this card they must not be trying for the gamer market.

    I'm just gonna sit back and wait for the GeForce 5, just like I waited for the Voodoo 5500. Hopefully nVidia doesn't go out of business :P.

    1. Re:uhh.. by TweeKinDaBahx · · Score: 1, Insightful

      Like I said, just wait. The 5's should have the whole 'peripheral vision' thing too.

      As for the low res/framerate thingy, that's why i think it will be a great card for workstations.

      I don't think this card is garbage at all, it has some neat features. It just doesn't pump out the high res framerates/picture quality I'd want in my next gaming rig.

      Then again, this is just the first run of this techology. In the current atmosphere of PC technology, in 6 months a newer version of this card may be the cat's meow.

    2. Re:uhh.. by lingqi · · Score: 2, Insightful

      Heh... you are right:

      Matrox can never get straight their real "intention", or at least -- that's what it seems like anyhow.

      They have been trying to blend the workstation / gamer market together into one card ever since the G200s, and well, guess what, it has never been successful. Businesses think it's too "game based", and gamers think they are too slow.

      i digress -- they are not all that slow. frankly i do not understand why people go out and get Ti4600s. i mean -- fine, most arguments comes in the form of "it will last me longer for the future generation of games." my ass. if you buy a Ti4600 today, i will bet a dollar to a donut that you will buy the next high end "gamer" card as soon as it comes out too - again in the same predicaments -- no games supports it.
      but, unfortunately, that do seem to be the market right now...

      getting back -- what should matrox do to gain market share? probabbly separate the two classes -- or, for **'s sake, just do different packaging and put a different skin on the drivers. clocking them a bit different will help too. and then cram that useless "face duplicate" technology into the business model, charge 100bux extra for it, and viola...

      yeah, i would get one if it was a bit cheaper too. but right now everything i run is okay on a radeon 7500... but then again i also buy games "late" too -- about a year after they are out, they gets real cheap -- ~10-20 bux or so.

      last bit. Hothardware says that the matrox card is "elegant" because it does not have "canned capacitors"? man what a load of crap that is. the "canned caps" are for power regulation, and it's there because chip-caps do not get above a few micro-farads. having or not having "canned capacitors" should absolutely not be a factor upon which you rate a card. if necessary -- i would personally get TONS of capacitors if it means the darn thing runs more stable.

      --

      My life in the land of the rising sun.

  2. Re:What is it? by TweeKinDaBahx · · Score: 1, Insightful

    It's an astronomy term given to the effect which occurs when water crystals in the upper atmosphere make it look like there is halo around the sun i believe, but it could also be when it makes it look like there are two suns.

    I'm just bored, look on google. I might be right tho.

  3. ogl2.0 standard isnt even frozen .. by Anonymous Coward · · Score: 1, Insightful

    yet they benchmark a card built around it.
    i mean, play a game written for the gf3 on a gf4 system. its slower then on a gf4 because the gf4 is lacking the features the gf3 has so it has to take a non optimal path.

    the specs from the new matrox card suggest a more general aproach to the rendering pipeline, not that fixed hardware nvidia vertex/pixelshader crap.
    just wait until its actualy USED.

  4. Re:what am I missing about vid cards? by GauteL · · Score: 5, Insightful
    Well a couple of points:
    1. The noted fps is average, not worst case. The actually interesting part for gaming is worst case. If a gaming card gives you 150 fps average, you are mostly pretty sure that worst case is good enough. If a gaming card gives you 40 fps average, you have a bigger chance of hitting unacceptable frame rates. I'd like to see reviewers report worst case though
    2. A 150 fps in todays games does not equal 150 fps in tomorrows games. This means that a a card generating very high frame rates are more future proof than a card that generates 90 fps, which shouldn't be noticably less than the above.
  5. Matrox cards always look good on paper by e40 · · Score: 5, Insightful

    However, there are always problems:

    1. The hardware never lives up.

    2. Three words: drivers, drivers, drivers. Or, should I have just said "software, software, software"? Putting out beta drivers and leaving them out there for over a year without a final release is par for the course at Matrox. OpenGL promises, you say? Yeah, been there, done that.

    I won't trust Matrox ever again. I was screwed by two generations of cards. Yeah, yeah, shame on me for trusting them a second time.

    1. Re:Matrox cards always look good on paper by TweeKinDaBahx · · Score: 1, Insightful

      This isn't just an issue with matrox, but the while video card industry.

      Every card I have ever purchased has never come with a worthwhile driver. The Geforce 2 Ti I bought hasn't had even remotely good drivers until the last revision, and the card still occasionally causes a bsod under winxp.

      I think that these companies need to get on top of writing better drivers for their cards because simply put, the card may be the l33test thing ever, but it won't beat an S3 trio off of the starting line w/o good drivers...

    2. Re:Matrox cards always look good on paper by TRACK-YOUR-POSITION · · Score: 4, Insightful
      2: Matrox has NEVER promoted their current cards as 3D cards, who told you to buy one for gaming? Give them shit, not matrox.

      There post-G200 cards were certainly promoted as 3d cards. They came with lots of 3d games in their boxes. I'm not saying they were bad cards, but they were certainly sold as 3d cards.

      3: From PERSONAL experience, Matrox has traditionally supplied the most stable drivers with the most features RIGHT OUT OF THE BOX!!! You can go pull an old G400 card off the shelf of some store room, plug it in, install the drivers and it'll be as stable as if you went and downloaded their latest (Obviously you'd have to to get support for the newer OS's but the point is valid)

      Speaking of ancient cards, it's worth noting that the nvidia detonator drivers are the very same for everything from TNT to Geforce 4, despite the very radical differences between them. No, the ones out of the box may not have been so great--but for likely all eternity you'll be able to download new, great ones, with lots of new features, which brings me to...

      4: THERE IS ABSULUTELY NOTHING DRIVERS CAN DO TO ADD FUNCTIONALITY THAT DOESN'T ALREADY EXIST IN THE HARDWARE ITSELF!!!

      Man, how could you have a "great big stack" of video cards and honestly say something so contrary to reality? There's a whole lot of software in between your game and your graphics card. Obviously, by upgrading this software, you can get improvements in frame rate, quality, and yes, features. Like the time I downloaded the new nvidia driver and, suddenly, I had anti-aliasing. Like every time you I download a new DirectX SDK and look at all the demos--they do stuff previous versions could not do. Software and hardware have to work together to give you a good user experience.

  6. Re:what am I missing about vid cards? by MeepMeep · · Score: 3, Insightful

    You're right - there's not much point in having FPS exceed the refresh rate of your monitor. I think that quick spin-arounds may be slightly smoother, but it's pretty subjective - that's just the way it feels to me.

    However, those refresh rates are an average over many different sorts of scenes and can drop much lower during intensive scenes - e.g. if you just walked into a rocket arena with 30 guys throwing rockets at each other with particles nice lighting and everything, that's when you probably won't be getting 150 FPS anymore. That's when you really need those FPS.

    Also, most people want a bit of headroom for future games.

    As well, some people want more quality - better lighting, more polys, etc. If your card can do 150 FPS without anti-aliasing, maybe it can do 85 FPS with funky lighting and AA on (just an example).

    However, your original point is correct - excess frame rate beyond your monitor's refresh is not really visible, but the extra power comes in handy for other things.

    MeepMeep

  7. Re:Short-sighted by Anonymous Coward · · Score: 1, Insightful

    How else would you like these benchmarks done, they don't exactly hand out Doom 3 Alpha binaries to just anyone. Besides, if the Parhelia doesn't generate massive framerates on 'old tech' like Quake 3, what do you think it's going to do on Doom 3?

    Who cares what Carmack thinks, he's not about to say "The Parhelia is the only card for Doom 3" theres no way he'd shoot himself in the foot like that. Think of how many people get software bundles with their new videocards, and often these include games like Quake and it's brethren, but if Carmack makes it known that he's optimized or somehow skewed it so that it's better on the Parhelia, you're not going to find a lot of people getting special versions of Doom 3 with their cards. Unreal Tournament 2003 maybe?

    As for waking up and finding life after Quake 3.. what would you suggest these people play? Most everything else is just a clone, or a licensed clone. If you want a fucking beautiful slideshow, theres this game called Myst you might enjoy, and if you want to show off your nice new card, RealMyst.

  8. Take a trip down memory lane, and hit the brakes! by billcopc · · Score: 2, Insightful

    "You want great looking Anti-Aliasing? The Parhelia is for you. You want killer frame rates? You might have to look elsewhere."

    Why does this so vividly remind me of 3Dfx vs NVidia a little over two years ago ? 3Dfx had their uber-AA system, but it would drag Quake3 to about 8 frames per second while the butt-ugly TNT2 just cruised along at a clean 40 fps (which was remarkable back then). 3Dfx collapsed months later when they learned one of the golden rules of computing : quantity over quality.

    Granted, Matrox' prime market isn't the gaming sector, they've truly carved their throne in the business sector, filling in the gap left behind by Number Nine, but now they're trying to market at the gamers with this feature-packed chipset, yet I fear they're going to fall flat on their ass just like last time. If we've learned anything from NVidia, it's that people are willing to buy gobs of GPU power at insane prices. Your Geforce2 is too slow to play UT2 in 1600x1280 ? Then get the Geforce4, with two GPUs this time for more power.

    If Matrox wants a share of my gaming budget, they'll have to start putting more raw goodness into their boards. Heck, just figure out how to link two or four Matrox GPUs and make then spew pixels like there's no tomorrow.

    --
    -Billco, Fnarg.com
  9. clock speeds by Anonymous Coward · · Score: 1, Insightful

    I am going to wait to see what the overclocking results are like.... I have a feeling the P-512 is loosing due to its lower clock speed rahter than its hardware features/setup. Matrox are rumoured to release a FULL DX 9.0 hardware compliant card next year on a 0.13u process with much higher clock speeds.

    Going by what I have seen so far, the P-512 does well on possible "future" applications (aka games)but poorly compared cards with higher clock speeds when using "current" applications. Think about how the GF3 was slower than a GF2Ultra on DX7 games due due to the GF3 being 200MHz while the GF2U was 250MHz. Once DX8 applications came along, the GF3 spanked the GF2U thanks to the features unique to GF3 (at that time)

  10. It'll get better by T5 · · Score: 3, Insightful

    The Parhelia is Matrox's first attempt at a competitive 3D card. As the process shrinks, the speeds will go up. And the drivers will mature over time.

    How much better it'll get is a valid speculative point. Did they hire any of the old 3Dfx crew?

  11. Neverwinter Nights benchmarks? by Dr.+Spork · · Score: 4, Insightful
    It seems to me that NWN is currently the single biggest cause of "forced" graphics card updates. I've seen several reports that even with a GF4-4600 and a top-of-the-line processor, some situations cause unacceptable FPS slowdowns when the AA is enabled (though the game looks otherwise great).

    I seriously doubt that people are buying these cards to play Quake or Serious Sam, so why is it always these games that get benchmarked?

    Because various 3D engines use different technologies, and these are in turn supported differently by the card manufacturers, it's not possible to simply extrapolate from Quake results to NWN.