Matrox Parhelia Benchmarks and Review
Crankshaft writes "Matrox Parhelia boards are due to hit retail shelves by the end of the month.
Cards have been sent out and
the
benchmarks are up, showing the card's strengths and weaknesses. You
want great looking Anti-Aliasing? The Parhelia is for you. You want
killer frame rates? You might have to look elsewhere."
It says about the same thing that the above review does. Here's the link
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Here:http://www.anandtech.com/video/showdoc.html?i =1645
2 06 25/index.html
Here:http://www.tomshardware.com/graphic/02q2/0
And here:http://www.theinquirer.net/24060221.htm
However, there are always problems:
1. The hardware never lives up.
2. Three words: drivers, drivers, drivers. Or, should I have just said "software, software, software"? Putting out beta drivers and leaving them out there for over a year without a final release is par for the course at Matrox. OpenGL promises, you say? Yeah, been there, done that.
I won't trust Matrox ever again. I was screwed by two generations of cards. Yeah, yeah, shame on me for trusting them a second time.
The review at Anandtech (http://www.anandtech.com) uses the latest demo from Unreal Tournament 2003 as one of the core benchmarks. It didn't make much of a difference. In the review, the Parhelia scored about as well as Radeon 8500LE.
In the review Anand attributed it to three things. Quoting from Anand's review:
1) Low GPU Clock (220MHz vs. 250 - 300MHz)
2) Sub optimized drivers
3) A lack of serious occlusion culling technology
Whatever the reasons, the Parhelia didn't score well on one of more anticipated and graphically intensive games that will be released in the near future.
I seriously doubt that people are buying these cards to play Quake or Serious Sam, so why is it always these games that get benchmarked?
Because various 3D engines use different technologies, and these are in turn supported differently by the card manufacturers, it's not possible to simply extrapolate from Quake results to NWN.