GUIs for Robots
kabir writes "OpenGL.org has a link to a fun article over at the Stanford Aerospace Robotics Laboratory. It seems an OpenGL-based GUI has been developed to enable the operation of multiple complex field robots by a single operator. The interaction mechanism was inspired by interface techniques refined in the Real-Time Strategy (RTS) genre of video games. Fifty years from now I expect all wars to be fought by giant robots controlled by teenagers."
That's what Japanese science fiction aniume has been predicting for at least 23 years. Macross, Gundam, etc...
My other first post is car post.
1) Don't take your eyes off the screen. You might get fragged.
2) Don't take your hand off the mouse. You might get fragged.
3) You only have one life. Use it wisely. And don't get fragged.
Hlynna
The one in the corner looking clueless at most everything, but enjoying it, nonetheless.
"interaction mechanism was inspired by interface techniques refined in the Real-Time Strategy (RTS) genre of video games."
I was joking around one day PHB style bosses will want to use an RTS interface in Office to control their employees. That way, they can avoid having to actually talk to them. I stopped laughing when I realized that the technology to do that is almost in place. All we need is wirelessly connected PDA's....
"Derp de derp."