Doom3 and OpenGL2.0
Screaming Lunatic writes "John Carmack has decided to write an OpenGL2.0 rendering path for Doom3. You can read his .plan or you can finger him. This will be huge for the development of OpenGL2.0. Video cards are typically benchmarked with respect to the framerate when running Quake3. Future benchmarks will be based on Doom3. This means IHVs will be somewhat forced to write good OpenGL2.0 implementations."
No, you lost karma points because you insisted on having mobile phones in cinemas, and argued the point rather poorly.
When will you learn to grow up?
Think nothing is impossible? Try slamming a revolving door.
When will you grow up and realize that not all cel phone users are irresponsible?
Maybe we should ban cars from the road because some people are inconsiderate drivers? Disallow programming computers because someone could write a virus?
Smarten up, tough guy.
CAn'T CompreHend SARcaSm?
Listen, whether or not you want mobile phones or not in cinemas is really none of my business. But complaining about being modded down at slashdot is really, really, pointless. I mean, i don't post anything insightful or interesting, yet i've got a bonus. /. moderation is completely random. Don't treat it as a personal attack.
I like leaving sigs on, because there are some witty and informative sigs. But yours, in bold nonetheless, is annoying. At least turn off the bold, and if possible, stop quoting yourself.
And i didn't attack your sig. I attacked the comment you made in reply to someone asking about the sig. FFS.
And the comment about someone being an AC, when you yourself posted as an AC, was pure gold. (Unless that wasn't you, in that case i will apologize.)
Think nothing is impossible? Try slamming a revolving door.
Like i care about being modded down. Unlike some slashdoterians, i think karma != penis size.
Think nothing is impossible? Try slamming a revolving door.