LoTR , Linux, and Database Management
minus23 writes: "Very interesting article over at Digitalanimators.com, talking about some of the challenges faced by the crew working on the second installment in the Lord of the Rings Trilogy. Interesting bits include managing an off-site database of 45TBs, Linux workstations from IBM, 1400 processors, and the animation methods to be used on Gollum. It's a good thing. :)"
I recall an article on WETA. Don't know about the entire rendering process, but they created a program called Massive - it allows each individual character to interact with the environment while still moving with others, i.e. soldiers shifting their weight over unever terrain while still marching.
They are also using Shake from Nothing Real for compositing. Not sure about anything else they use, though.
That what was all this school was for... to teach us how to solve our own problems. -- janeowit