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Linux on the Gamecube?

An Anonymous Coward asks: "Previously on Slashdot we have covered the hacking and programming of numerous consoles,- the Xbox, Dreamcast , and of course the Playstation 2. With Linux migrating to all of these platforms as fast as you can blink, why isn't it that I haven't heard anything about the Gamecube. These little beasts have been promoted by Nintendo as easy to develop for, so are there as yet any open source tools for Gamecube development? Are there any Initiatives to get an alternative OS on these systems? The feature of being able to plug a gameboy advance into one of these units makes them even more hack worthy." There was a Sourceforge project for this, but it's activity stats are fairly flat. What barriers are there in getting Linux to run on this piece of hardware, and how do they compare with the difficulties faced by similar projects on the X-Box?"

3 of 45 comments (clear)

  1. Re:The main barrier is obvious... by King+of+the+World · · Score: 1, Funny
    Informative? Here we have a poster that doesn't know whether the broadband adaptor is out yet and the only insight given is that the gamecube uses a smaller disk. There are no technical details. The gamecube uses a smaller disk.

    Amigas load off floppy! Sega megadrives load off carttridge... ergo I believe there's very little chance of getting things to work!

    Plus One fucking insightful!

    Look, the disk is just a plain ole' DVD (they didn't invent their own format) with the edges snapped off. It's just like those mini cds. There is nothing special about it.

    Please moderators -- just wait a bit, OK? There's no need to blow your load right now.

  2. Who cares about the game cube? by Anonymous Coward · · Score: 2, Funny

    What I want to know is has anyone hacked that damn Volvo and got Linux running on it?

  3. sourceforge? by Anonymous Coward · · Score: 2, Funny

    A SourceForge project without any activity?

    Now I've seen everything!