Maya for Mac OS X
drc writes "I http://www.macnn.com/feature.php?id=344noticed on MacNN that 'Maya 4.5 for Mac OS X was announced this morning when Steve Jobs revealed that the Maya update would offer feature parity in OS X when compared to other platforms. Jobs also mentioned that Alias|Wavefront has seen the Mac OS X version of Maya grow to 25% of their total market. I'm suprised that the Mac OS X version has such a market share in such a short period of time."
I remember Maya (on SGI) utilizing all three mouse buttons very extensively. How is the Mac version coping with the single button limitation?
More importantly, why doesn't Apple have a three button scrolling mouse yet? After 18 years of insisting that users *like* having their hands tied behind their back, isn't it time to admit they're just being stubborn? C'mon, Steve, we won't think any less of you.
In any case, good to see the Mac making headway in the graphics market it once dominated. Maybe it will reign again.
Karma: Good (despite my invention of the Karma: sig)
I've found that in my experience, my mac using friends are far more likely to actually pay for software than my windows using friends
The only reason Mac stuff isn't pirated as much is becuase there aren't as many people using it.
Therefore it's harder to find, there's less sources for it, less crackers for it...